Reviews from

in the past


Genesis Ver Review:
Perhaps the first notable Mickey platformer. I mean back in the day, when you had to make a platformer of any existing IP, Mickey would be a no brainer.

In Castle of Illusion, Sega really uses the concept of Disney magic and applies it very well to the aesthetic of their first Mickey platformer. The game is beautiful on the Genesis and the background and sprite work really feels like something out of a 60s Disney movie. Each level feels like some sort of concept Disney has used in the past, from enchanted forests, to haunted castles, you really do feel the magic and this game is just something great to look at.

Gameplay-wise, It is a very solid platformer that does not do anything outstanding to innovate in the genre, but it works well. It takes aspects from both Ducktales with his butt-stomping cane-like bounce, and Aladdin with the apple projectile throwing. This is something anyone can pick up and play, and it's really fun.
Levels work like most platformers in the day, where you usually get through a series of stages followed by a boss at the end. Each boss feels unique and has their own way of strategy needed to defeat them. Bosses are some of the most amazing sprites in the game feeling like they came straight out of Sleeping Beauty or Snow White.

A very standard, but well done platformer that takes advantage of the IP and uses the Disney aesthetic to bring us a nostalgic setting with great vibes. Really enjoyed this one.

Esse jogo tem cheiro de infância. Eu lembro de ficar incontáveis horas na frente da televisão junto da minha irmã mais velha, tentando passar de chefes e fases que pareciam impossíveis pras duas crianças à época.

A nostalgia me impede de avaliar o jogo como outra coisa que não uma obra prima, ele guardou em cada uma das fases um pouco de uma parte da minha vida, um período em que as coisas eram mais simples, onde tudo ainda era muito místico e muito novo. A música me acompanhou por mais de 20 anos e, apesar de só voltar a jogar e terminar ele hoje, sabia de cor a trilha sonora da fase da floresta.

Paguei uma dívida com o meu eu criança e hoje ele dorme feliz e sorridente por ver o final desse jogo tão divertido.

It doesn't reinvent the wheel, but it's a great example of a well done platformer that nails the controls, visuals and sound all in one nice package.