My favourite swordplay game(for now)
Three aspects I love the most: voxel destruction, honest sword fights(the sword is blocked only when it hits another, just like in M&B), custom levels and scriptable mission.
What annoyed me: Two unkillable npcs, who were always vicious to players, they mock on whatever you did in this game.
Three aspects I love the most: voxel destruction, honest sword fights(the sword is blocked only when it hits another, just like in M&B), custom levels and scriptable mission.
What annoyed me: Two unkillable npcs, who were always vicious to players, they mock on whatever you did in this game.