Reviews from

in the past


No More Heroes is a stylish, blood-soaked action game that revels in absurdity. As the otaku assassin Travis Touchdown, you'll climb a bizarre ranking of killers armed with your trusty beam katana. The combat is satisfyingly visceral, the bosses are outlandish, and the game never takes itself seriously. While the open-world elements feel a bit dated and repetitive, No More Heroes stands out for its irreverent humor, wild visuals, and pure over-the-top action.

PSA: the PC port is dogwater out of the box, this is true, but i assure you it will never ever crash for you if you patch the .exe with this. and patch Heavenly Star back while you're at it.
otherwise it's the same as the Switch version.

It's truly astonishing how for the first 2/3 of the game Suda51 made community service work more fun than committing casual genocide

من اسوء الالعاب التي لعبتها لم يعجبني شيء سوى الموسيقى التصويرية والرسم


honestly
i REALLY loved the game
the ost is fucking hard, the gameplay is amazing, i love travis, every random mf thats in the game for a single fight is atleast pretty good and the bosses are amazing.
besides all that the game still has some flaws like the story (already pretty messy), which just really starts kicking in the end or the grinding between the levels... damn i hated grinding jobs and gigs until i unlocked some that actually paid good
overall i would stil recommend the game to everyone, its an amazing experience and there arent really any games that have the charm or style of no more heroes

This game will give you lots of moe power!!!

I’m definitely partial because this is one of my absolute favourites. There’s something about the style of character action game with simple button mashing, dodging and motion controls that I genuinely love and can get behind. The story is bizarre and constantly throwing out curveballs, the boss fights interesting and memorable. There’s some lulls inbetween fights and playing this on a blank file was a little monotonous, getting Gold for every mission seemed like a decent idea when grinding was on the table. I still can’t get my head around the challenge missions where 1 hit means death.

If you don't look into that much this title can seem pretty underwhelming. But if you look into the story a bit you can read into a great satire on video games as a whole.

Not very interesting.
The gameplay was serviceable, but not very fun, and the story is quite forgettable. Would almost consider this a waste of time.

A lower budget game that benefits from kickass art direction, writing, and music. Travis Touchdown is an all-time video game protagonist. I genuinely love the boring ass city where you just do mundane jobs to make cash. For me at least the gameplay when you're running around Santa Destroy does a great job of emulating the feeling of being a bored teenager during the summer while living in a town that is culturally insignificant.

man so much charm in this game. Suda51 truely is a goat. I love its story it's so fucking weird and so good

Can't find the exit, can't find the exit...

I feel like Suda games are hard to review because so often their good qualities are tied intrinsically to their bad ones. The gameplay is so clunky in places but in a way that feels intentional and not in a cop-out kind of way. There is a depth to the way mechanics and storytelling interact to keep reinforcing that you and Travis are both weird losers doing busywork just because you're told to do so, but it's also so superficial about this theming that you can't help but feel like Suda is just fucking with you for his own amusement. Laser swords are cool though.

really makes you feel like an incel

un hack n slash muy único pero nada recomendable, la verdad es que la mecánica de trabajar para pagar el siguiente combate clasificatorio se hace muy tedioso y repetitivo no aportando nada mas que alargar el juego artificialmente.

por esto mismo recomendaría empezar por el 2 y 3 antes de este si es que no te importa mucho el hilo argumental que sinceramente ni a suda 51 le importa.

Almost a peak game ngl but there's a lot that weighs it down.. a few lame bosses and grinding money got old but amazing combat and humor.. i fw the silliness and charm of this game heavy 🔥

Gud game just a lil dated here and there!

Humour, style and everything in the artistic depratment is great here. The controlls can be weird and some mechanics are unpolished and rather clunky, some bosses are also annoying but everything else is great in this game. The combat feels like you use the katana and i dont know why not any other series trys to be this out of box with their combat. Seriously a great game and it isnt endlessly long.

A perfect example in favour of style over substance.
At its core, this game is a buggy and repetitive mess, but consuming it as a form of art opens your eyes to all of its charm, humour and bravery. It just takes everything the developers thought was badass and mashes it together in this amazing mess.
There are 100 things that are bad about this game but the game in itself is not what this is about. The gameplay is a mere shell for the design and storytelling purposes like an unsalted nacho is a mere base for the guacamole. It has, what a lot of AAA games are missing nowadays.
Its character, hard edges, original ideas and jokes which go further than your everyday MCU puns.
Whoever played Drakengard 3 will feel a lot of similarities between those two games. Both are those weird pieces of media that just from looking at the gameplay shouldn't be rated nearly as high, but both are more than just that and keep players in love.
One of the most Iconic titles for the Wii and I still can't believe they were allowed to release this game on Nintendo's most family-friendly console to date.

Cara, mesmo com os defeitos que são o combate trucado, á repetitividade desnecessária em algumas partes, eu não consigo não achar esse jogo muito foda, historia absurda, combate bem divertido apesar de trucado, á OST é bolado e MUITA personalidade e autenticidade e usa seu propio gênero pra trabalhar temas legais, talvez seja mais do que merece essa nota mas fodase jogo é um clássico, feliz de ter jogado demais

the pc port stinks, but I had fun rubbing my sword

This review contains spoilers

NOTE:EMULATED ON DOLPHIN. THE PC PORT IS A FUCKING DISASTER DO NOT RECOMMEND.

While it is messy in a lot of places, No More Heroes 1 is an entertaining enough time thanks to its unique style and entertaining premise.

For a game that released on the Wii I was shocked as to just how well the game held up graphically. This is mainly because of how unique it looks for the console, featuring a lot of impressive shadow work and characters that really pop (though the open world can look a bit dull). Speaking of characters that's another spot where the game absolutely shines, with Travis Touchdown being a fun protagonist (who's also an absolute fucking dork) and each of the assassins being entertaining encounters (my favorite being Dr Peace). The engaging combat definitely helps in this regard, never getting repetitive due to just how satisfying it becomes, with the combination of the Katana stances and wrestling moves creating an experience that I can say is truly unique (also getting those multi kills is satisfying as all hell). Last thing to mention is the absolute banger of an OST, with special mention going to the phenomenal main theme N.M.H.

As fun as general combat can be, it's ironic to say that NMH1s biggest issue IS the bosses themselves. While they're all oozing charm and remain a highlight, actually fighting them is a mess. A combination of way too much health and some truly abysmal gimmicks (I fucking despise Holly Summers) makes getting to these bosses more a letdown than an actual reward. Out of the 10 bosses I only really enjoyed Shinobu (a satisfying duel with an amazing setting) and the true final boss Henry (an even better duel which really tests your knowledge of the game). Not helping manners is just how fucking GRINDY the game is, with a majority of the game being spent grinding money to even access these fights. In a shocking twist the actual shitty jobs weren't an issue, as most of them are really easy and don't waste much time (besides Bomb Collecting and Scorpion hunting). The bigger issue is the assassination jobs having dogshit payouts until super late in the game alongside an open world that feels absolutely terrible to navigate (get sprint ASAP). Combine that with all the upgrades and you will be forced to grind for a solid chunk of the 12 hour runtime (I would estimate about half my time was spent grinding). Last thing to note is the actual story, or moreso a lack thereof. Travis for sure grows as a character and his relationship with Sylvia does get pretty interesting near the end but besides that you are left with crumbs for a good majority. Not until the literal LAST TWO BOSSES does the game decide to dump a truckload of backstory that I honestly did not care for because of how late it occurred.

Despite those myriad of issues the first No More Heroes is still a decent time all around. Suda 51 isn't a creator I absolutely adore but I do understand why so many flock to him because of this game (and also Killer 7). A solid start to a cult franchise.

7/10

the biggest blast i had on the wii, and although i don't think playing it on a newer gen console hits the same, the comedy, travis touchdown is an amazing main character that i absolutely worship. genuinely peak videogame

We must pay tribute, the game about an otaku assassin turned out to be too good and I fell in love with it at first sight.

Нужно отдать должное, игра про отаку ассасина оказались слишком годной и полюбилась мною с первого взгляда.

A mostly decent hack-and-slash that's attached to one of the worst open-worlds I've ever had the displeasure of experiencing in a video game, and a progression system that requires LITERAL busywork.


This game inadvertently makes the strongest case for why AI should take over manual labour jobs.

A critique of geek culture and the overall "persona" of the gamer, and the gaming medium itself. No more heroes is a great game, even with its basic gameplay and janky minigames and hub world, it's story and themes elevates it to be a game everyone should play at least once in their lives.

Wouldnt recommend it to people that havent played a lot of games, not because of an elitist sentiment, but because the more involved you are in the medium the better the game transmits its message.

Love Suda's asthetic but the actual gameplay leaves much to be desired. Repetitive, dull and a lot of guesswork when facing off against bosses. Hopefully the sequels are better.

Lá vou eu querer jogar tudo do suda agr, aonde fui me meter.