This game got me into open world games and will always be my favorite game of all time. While some prefer Tears of the kingdom, some (like me) will always appreciate the impact Breath of the Wild had on gaming as a whole. I never played a Zelda game before this one and I'm kind of glad I was introduced by this game. I truly hope you read this and take my word for this game.
I remember the evening I picked this game up and started my journey into the wilderness of the great plateau and fighting a bokoblin with a piece of wood and thinking "This is one heck of a world". I remember seeing my first guardian and dying and dying over again until I killed that stupid thing once I got better gear and got better with the bow. I remember struggling with getting up that cold mountain trying to get to the last shrine until I realized I could get some armor to protect from the cold and thinking "Why didn't I think about that earlier?" Breath of the wild is a game of learning new skills and using them to beat a shrine or get to another place. You can do anything in this game if you set your mind to it, and that's part of magic of this game.
Once I got off the great plateau, I realized that I got to choose my path. I was almost overwhelmed by the amount of side quests and shrines to accomplish, but after 400 hours I was able to complete it, and all of it at that. I feel the time I had with this game was some of the best I've had, and I don't regret a second of it. I still haven't seen everything this game has to offer, and I'm good with that. I hope that if you see this, you pick up your dusty switch and give this game a try, for my sake.
I remember the evening I picked this game up and started my journey into the wilderness of the great plateau and fighting a bokoblin with a piece of wood and thinking "This is one heck of a world". I remember seeing my first guardian and dying and dying over again until I killed that stupid thing once I got better gear and got better with the bow. I remember struggling with getting up that cold mountain trying to get to the last shrine until I realized I could get some armor to protect from the cold and thinking "Why didn't I think about that earlier?" Breath of the wild is a game of learning new skills and using them to beat a shrine or get to another place. You can do anything in this game if you set your mind to it, and that's part of magic of this game.
Once I got off the great plateau, I realized that I got to choose my path. I was almost overwhelmed by the amount of side quests and shrines to accomplish, but after 400 hours I was able to complete it, and all of it at that. I feel the time I had with this game was some of the best I've had, and I don't regret a second of it. I still haven't seen everything this game has to offer, and I'm good with that. I hope that if you see this, you pick up your dusty switch and give this game a try, for my sake.
breath of the wild talvez seja o melhor jogo de mundo aberto já feito. ele realmente entende o que significa criar um jogo de mundo aberto: você se sente livre, você se sente o link. esse jogo é incrivelmente lindo; me fez chorar e me importei profundamente com os champions, sentindo-me dentro de hyrule. a trilha sonora é espetacular, como em todos os jogos de zelda, e os personagens secundários são carismáticos e memoráveis. este jogo foi feito com amor e carinho. eu te amo, tloz: botw.
Few games can match the experience of playing BOTW for the first time; the magic of exploring this massive world is one of my most memorable gaming memories, and i cannot recommend it enough. Damn Nintendo for making some of the most likeable characters in all of Zelda just to kill them off 100 years before the game starts
A fantastic open world experience with a beautiful world, total freedom, and plenty of things to find. The combat, however, I feel is the greatest aspect of it. This game, unfortunately, has been massively overshadowed by its successor and sequel, Tears of the Kingdom. However, everything great about Tears of the Kingdom is built on the critical foundation of this game. Without this game, Tears of the Kingdom would not have been nearly as good.
I first got my hands on this game at my uncle's house. Played a bit of it until my uncle said I can take it home and finish it. It took me a long time to defeat the final boss. It took a long time for me to come around because of the RPG mechanics and I am not used to it. Also, there is a lot of exploration needed to play this game properly and defeat the game. It took a long time for me to get used to the controls and by the end, I was able to defeat multiple bosses and get all the equipment I needed. I loved the fact that it is a non-linear game and you could just go for the final boss right at the start of the game. I did need a lot of help from my friend to find certain things like the Master Sword. I recommend it to everyone and definitely an essential on the Switch.
Decent game but honestly I can't really see why people love it sm. It never resonated with me. I have played like 4 TLOZ games and this is by far my least favorite. I just find everything so overwhelming like yes you have a GIANT map yes there's tons of shrines yes there´s lots of (written) dialogue but again, it's just overwhelming cause everything just feels bland and you get bored after a while. Around the 15-hour long streak of playing I was like "hmm absolutely this isn't for me" but I was so close to pass the game I was like "meh what is 5 hours more"? And even the finale feels anticlimatic and doesn't reward you as exponentially as you work your way to get there.
I just enjoyed the shrines and the divine beasts a.k.a the dungeons (a.k.a teh essence of the series). In total I had fun like 3 hours. I enjoyed the soundtrack too and the art direction. I won't replay this.
I just enjoyed the shrines and the divine beasts a.k.a the dungeons (a.k.a teh essence of the series). In total I had fun like 3 hours. I enjoyed the soundtrack too and the art direction. I won't replay this.
A game I really wanted to like, but for some reason it didn't resonate with me, I have some qualms about the weapon durability system and its deeply upsetting effect on the rewards this game dolls out for exploration, but even that was not the proverbial last straw. There's something I can't put my finger on, perhaps its simply an "its not you its me" problem.