Reviews from

in the past


It was a really nice experience, the story actually surprised me and the gameplay is really good

Foi uma experiência maravilhosa ter jogado esse jogo, eu AMO jogos de cartas, porém todos jogos focam em algo voltado para o multiplayer e não tem uma grande história por trás, mas Inscryption consegue ser um ponto maravilhoso fora da curva.

One of the best indie games i've played.The story is very intriguing and hooks you from the start.As you try to solve the many mysteries of the game, you start to realise the horror that you have made yourself fall into.In my opinion the most exciting part was the beginning of the game but it has so much stuff to do and see that I can't stop appreciating how much work has been put to it.The many aspects and details of the game,the plotpoints and the mysteries that lurk in every corner are truly one of a kind and amplify the uniqueness that surrounds this incredible game.

El inicio contiene mecánicas super interesantes, su ambientación le da el toque perfecto para hacerlo perturbador, mientras vas avanzando la trama va volviéndose más compleja pero los diferentes segmentos jugables al primero son bastante inferiores, el ultimo teniendo buenas ideas en sus combates contra jefes, recomiendo jugarlo y disfrutar sus elementos diegéticos

Todas as etapas desse jogo são divertidas durante algumas horas, mas elas não se seguram até o final. Muito divertido e criativo, e a primeira etapa é especial.


Holy moly this is one of the most insanely creative and surprising games I've ever played. Like, every time I thought this game was done with surprising me, it went, "Sike nah, you ready to experience one of the coolest things a game has done before."

This has skyrocketed to be one of my favorite indie games EVER, and I highly recommend it to just about anyone, even if you don't like card games. Just go into it as blindly as possible, please!

This game is a masterpiece and one of the best games I’ve ever played, but no one appreciates this game for what it truly is and it’s extremely depressing. The ONLY act anyone cares about is act 1 and supposedly the rest of them suck so hard and there’s no point in hiding spoilers because act 1 is the only thing that matters. The story sucks the fmv videos suck the gameplay sucks every character besides leshy sucks don’t even bother with the story and just skip to kmod, it’s all act 1 act 1 act 1. The games that take inspiration from this game all only use act 1. It’s like literally 2/3 of the game doesn’t exist. I feel like people go into this game thinking it’s a roguelite deckbuilder with repetitive combat and little to no story like 95% of deckbuilders. They know nothing about Daniel’s games, about the 4th wall breaking, about the changing art styles. So they end up whining and complaining “why no act 1 over and over??? where kmod????”

Do not go into this game expecting a generic roguelite deckbuilder. You will be disappointed.

everybody's saying first act is the best and i wanna make it clear that it's not that simple. i think the game doesn't get better but it doesn't really lose steam neither. expands on the story side and kinda regresses on the gameplay side but i wouldn't call it losing steam. it just does what it does and while it's good, it's not enough for me.

I fucking love this game

This review contains spoilers

Absolutely loved the first stink of this game in the cabin. The creepy atmosphere and slowly piecing together an escape was super engaging. and I thought the video saves were also very interesting and unique.

However, each subsequent stink just didn't hit that same high as the first for me. This made the later parts of the game drag on, especially the robot stink. Though they did loop it all in and end it off very very well.

Gotta take the mantis god

It’s cool. Way too challenging and repetitive for me to ever complete and I can’t see myself pouring hours upon hours getting the right build and learning all the strats. I liked exploring the cabin and solving the puzzles but this game is just not my thing.

ооооо это я прошел первый акт кайф вот и 3 тоже неплохой спасибо.

Beautiful atmosphere, fun gameplay, rougelike, great art style, and good music
I am not a fan of deck builders or card games but this truly reeled me in. Hard to say anything, must experience game with no idea what is ahead of you.

caramba, o que foi isso que eu experienciei
eu literalmente não consigo parar de pensar nesse jogo

esse é facilmente um dos jogos mais criativos que eu já joguei, um jogo de cartas EXTREMAMENTE divertido, com mecânicas muito fora da curva e desbalanceadas, com sistemas diferenciados, e que ainda esconde algo por trás de toda essa diversão

além de ser um jogo de cartas, ele também é um ''escape room''', que como o nome já diz, você tá preso em uma sala e tem que fugir dela, fazendo puzzles e outras coisas, eu não vou estragar a surpresa pra quem ainda não jogou, mas essa parte é tão divertido quanto o jogo de cartas.

e a estética e atmosfera vem como um molho extra nesse jantar maravilhoso que é esse jogo; é um 3d meio pixelado, com algumas partes feitas a mão, que faz total sentido com o cenário que você está, uma cabana velha cheia de mistérios para se resolver, enquanto você joga com uma figura misteriosa, que cria uma história pra os acontecimentos do próprio jogo que ele criou, como se fosse um narrador de rpg; um jogo de cartas que até parece amaldiçoado, onde deve-se utilizar qualquer tipo de estratégia que sua cabeça pode pensar para vencer a rodada; os sons das cartas sendo puxadas, o som da balança, das ''moedas'', o som da madeira rangindo, e isso, gera uma imersão majestosa na sua jogatina que foi o que realmente me prendeu e me mantéu cativado até o fim da minha gameplay.

vou dizendo uma coisa antes de vc magicamente se interessar pelo jogo, mas ele pode ser BEM frustante em vários momentos dele, então, só se prepare mentalmente

eu queria poder falar mais sobre esse jogo, mas tudo depois disso é spoiler, e eu nunca quero estragar a diversão de quem ta lendo minhas reviews de qualidade duvidosa (eu sei que tem um botão de esconder a review, mas eu só não gosto de usar ele)

resumo:
+ mt divertido
+ esteticamente bonito
+ narrativa muito interessante
+ alguns outros

- frustrante
- uma certa parte do jogo não é tão boa quanto as outras

e mesmo depois de ter ZERADO o jogo, eu ainda tenho muito coisa pra fazer com ele, é incrível isso

usually i avoid games that are strategy based because i suck mega donkey dick at them (i don't think i've won a single game of chess in my life ever) but the story/atmosphere/sound design/lore/twists here are so great that i genuinely love it. with other genres it takes me a bit to fully acknowledge how much i love a game but with this the fact that i was glued to the screen playing a genre i didn't even like was proof of the game's quality.

this game drives me fucking crazy. the first portion with the sacrifice deck building mechanics is geniunely fantastic, a wonderfully simple deckbuilder that knows exactly what it wants to do and does it well. it constantly forces you to make difficult choices about sacrificing cards, and no challenge ever feels insurmountable. also, the games visual style in this potion is wonderful, and it builds a wonderful b horror ish atmosphere by keeping you in the dark about its twisted jumanji ish plot. HOWEVER, the game vomits over itself after this. Once you beat the first portion, the game pivots to multiple different, much worse games that clearly have way less thought put into their mechanics. the second section lacks any sort of interesting choice or challenge, and i brute forced my way through the whole thing with almost zero thought. all of the intrigue that the game builds up comes crashing down as soon as the game tries to explain itself, and the gameplay kneecaps itself in service of a completely insulting abjectly awful story, which has the subtlety and "psychological horror" cred of a 2008 creepypasta written by a 7th grader. im geniunely fascinated as to what caused these people, who are capable of making an AWESOME game (see part 1), to think this story is in any way interesting. ive read back of the cereal box riddles that were better told than the plot of inscryption. I still would recommend this game at a sale, because man if the first 40 percent is not amazing. This game just also drives me crazy, because it completely refuses to keep any of the momentum it created for itself and makes me kind of hate the parts of it that i liked in some way.

The first act of this game is incredible. As for the second and third acts, while they’re generally good; they pale in comparison to the first. This ultimately leads to a game that feels and plays worse. By the end, I just wished I was playing an endless version of the game’s first section.

Inscryption me surpreendeu muito positivamente.

Entrei achando que seria um jogo de cartas de terror, e acabei encontrando uma experiência bem diferente, com uma história que me fazia querer saber mais sobre e mecânicas de jogo muito criativas.

Falando das mecânicas, o jogo é feito baseado nas regras de um jogo de carta do próprio jogo, e aos poucos você vai entendendo essas regras, e todas suas mecânicas. Porém quando essas regras são compreendidas, o jogo te surpreende de novo, abrindo muitos caminhos.

Me deixa feliz demais ver um jogo que saiu de uma GameJam, para algo de tamanha qualidade