Reviews from

in the past


i think this game is a bit underated, i love the mix between everyone POV, another case with maya being acused and that final case my god i bawled my eyes out

AAAAAAAAAAA

go to my dual destinies review. ctrl+c -> ctrl+v. then replace every mention of "athena" with "apollo" and you've got the gist of my feelings on this game

ITS THE SAME FUCKING PROBLEM. I DO NOT CARE ABOUT PHOENIX WRIGHT ANYMORE. HIS STORY HAS RUN ITS COURSE, AND THATS IT.

THIS GAME WAS SUPPOSED TO GIVE APOLLO THE BACKSTORY HE'S NEEDED FOR 3 GAMES NOW, AND HE IS THE LEAD DEFENSE ATTORNEY FOR LESS THAN HALF THE GAME. HOW

LEGITIMATELY 99% OF APOLLO'S BACKSTORY COMES WITH ONE SINGULAR CASE AT THE END OF THE GAME. AT LEAST ATHENA GOT 3 CASES.

look it's still an ace attorney game, the characters are great, the case plots are okay (mostly due to the same struggles with subtlety that AA5 had). nahyuta is a solid prosecutor with a good emotional element thrown in, and he's a very different vibe than the rest of the prosecutors, which is nice.

it's not as if this game is awful. it's fine. but i just end up thinking throughout the entire game "what if phoenix wasn't here?" "what if apollo or athena got this case?" "why the fuck did maya get kidnapped again are they out of ideas?"

it feels like pandering to capcom higher ups because they never played past the first case of AA1 and think that phoenix is the only thing that sells ace attorney games.

they learned from absolutely NONE of their mistakes from dual destinies (other than maybe a slightly more climactic ending?). this game feels like an absolute waste of some of the most likable and interesting characters in all of gaming.

you HAVE the foundation!! you HAVE apollo, and athena, and trucy, and nahyuta, and an idea of where you want to go with apollo's backstory, and an interesting raise of stakes with the DC act, yet all of this is thrown away because phoenix needs to be here.

i don't dislike spirit of justice. but i can't truly say that i had a great time with it either. it's an incredibly frustrating game because i see exactly how it could be better, but it just... isn't. that's how i would describe spirit of justice. it just isn't.

wait this game was 8 years ago?

Great wrap around of the entire main franchise thus far.

This review contains spoilers

What I will give to this game that I couldn’t give to Dual Destinies is that it’s compelling. I didn’t have much fun playing this game, and I never thought it was good, but I felt like I should keep playing it. There was absolutely nothing engaging and barely anything memorable about Dual Destinies, so at least it improved there — and in the actually good 3D models and animations! — even if nowhere else.

I’ll go through my replay thoughts case by case.

CASE 1: Whoever thought Ace Attorney needed its stakes raised this high really missed the point of the series. The specter hanging over this entry, the Defense Culpability Act, is absurdly intense for AA and not even in the series-celebrated fun way. It’s really, really hard to have a fun banter with the prosecution, judge and other court employees when they’re out to kill you and constantly remind you of it. From my experience with this game, it was even impossible. In the first four games, high stakes cases worked for good drama, but were surrounded by cases where they were relatively low. So this person you’ve never met before will get a guilty verdict if you lose; so what, honestly? It enabled cases to be silly and fun. Under the DC Act, there is No Fun Allowed, and that really sucks for an Ace Attorney game.

Other people have spoken about Khura’in in more detail, but I definitely agree with them that it has racist and orientalist vibes that are really hard to ignore and accept as a “fun fantasy country”. It borrows too heavily from existing aesthetics to be its own thing, and has weird implications by not being its own thing. Not a fun case.

CASE 2: Stakes are still really high because the defendant is Trucy, and although we aren’t subject to the DC Act if we lose, the prosecutor is still really cruel about it. Trucy and the Gramaryes both have been subject to both minor and major rewrites and sanitization from AA4 that are really unfortunate to watch, as a big AA4 fan. Not a fun case.

CASE 3: While compelling, this case is so long and we retread tired old AA setups by making Maya the defendant, again. The DC Act also applies, making the stakes even higher than the first case. It’s nice to see the first case ever that features the channeling of a victim as a witness, but at the same time is also kind of a retread of Misty Fey’s mistake in DL6 with the way that victim intentionally tries to sabotage the case. It does add a little depth as to how the DC Act affects the average non-lawyer citizen, but that still does not make it a fun case.

CASE 4: I’ll be real with you, I couldn’t care less about DD, so I couldn’t care less about Athena, but I recognize why people who did like her dislike this case. She’s a fully fledged lawyer but Blackquill constantly has to come to her rescue, and this is the only time in the game she gets any spotlight. It’s also weirdly placed in the case lineup, making it feel like poorly paced filler. They’re valid complaints.

This is the only case in this game that is mildly fun in traditional Ace Attorney style, though. We don’t know this defendant. We aren’t subject to the death penalty if we lose. The two prosecutors in the courtroom actually have good banter. There is a somewhat strange depiction of a character with DID, but that character is not the murderer. It’s allowed to be stupid and silly without slamming its head against the high stakes in literally every other case. For once in the game: a slightly fun case!

CASE 5: Also compelling, also so long, also retreading old AA setups by having Maya kidnapped (case 2-4) and used as a channeling plot device (case 3-5), opening with a surprise civil case and switching to the usual murder case (3-2), Phoenix only defending a garbage client under duress (case 2-4), and having the ultimate plot twist of the case be “they’re basically Misty and Morgan Fey, on a grander scale!!” Almost all of the plot twists are just using something from previous games, so nothing ever felt cool and new to figure out.

With the defendants being Apollo’s foster father and foster brother, the DC Act applicable, and the main prosecutor being the despot queen, the stakes are more suffocating than ever. Yikes.

And Ace Attorney likes its cleavage; that’s nothing new. It’s either forgivable or it isn’t depending on the player. It’s ignorable for me, but Ga’ran’s switch from completely covered to a very tight and revealing outfit that shows off her chest, which is literally used as evidence against her later to prove a photo is not her after we zoom in on her breasts, is sooooo stupid, oh my god.

Phoenix sucks as a support character on the bench; the circumstances don’t allow him to be silly at all, and he lost all the weird charisma he had as support in case 4-1. Nahyuta finally gets character development here, but it’s too late. He’s such a miserable figure to challenge throughout the game unless he’s trading ridiculous insults with Blackquill. He deserved better, like the gradual changes in Rayfa that have made her understandably well liked. This case and resolution to this game sucks.

As for the potential Ace Attorney 7, I’m in the same boat as others that think there’s nowhere good to go from here. Either there needs to be another cast switch under better writers, or the people that enjoyed DD and Spirit of Justice can have fun. More of this is a No Thanks from me.


i dont care what anyone says i love you nahyuta sahdmadhi

This review does not account for Turnabout Time Traveler, as I haven't been able to play the DLC yet.
As a third game in the Apollo trilogy, it showcases the third and probably last of Apollo's backstories, and this one is to me the most enjoyable, and the more satisfying when it comes to his themes.
What strikes me is that there is not much to say about this game, it is good but it is not striking.

i remember not liking this game as much as the other ace attorneys but i remember having a few laughs with the goofs and gaffes

A massive step up from Dual Destinies in a lot of ways, I think the general quality of the cases has improved dramatically and the new characters are a lot better. Old characters are still not written perfectly and Sahdmadhi isn't the best prosecutor but I still think this game is one of the best in the series. Divination Seances are one of my favourite gimmicks in the series, even if they can be kinda convoluted sometimes. I also think the story of this game is super strong and puts a fairly nice bow on Apollo's story (I'm sure they won't give him another backstory next time).

you know this one sucked when the best case by FAR was the filler case about simon's noodles. that said they got a dog to latch onto edgeworth's cravat so unfortunately i can't hate this game