I think what's cool about this game is its aesthetic and vibe, rather than the actual rhythm game itself. Its art style and attitude is very much "Newgrounds" if that makes any sense. Songs can be catchy, but can be kind of annoying if you can't get behind the "Beeps" and "Boops"
If you're looking for a complex and deep rhythm game though I'd look elsewhere.
If you're looking for a complex and deep rhythm game though I'd look elsewhere.
It seems anytime you put something through a cartoonish lens the easily impressionable and children are soon to follow.
A game that is simply okay and creative, but that didn't warrant an entire cultural reset (and 2 million dollars). The music is fine for the in-game context of a rap battle, but it's nothing I'd genuinely sit down and listen to, unlike music from, I don't know, Project Diva.
Overall, it's cute, but that's about it.
A game that is simply okay and creative, but that didn't warrant an entire cultural reset (and 2 million dollars). The music is fine for the in-game context of a rap battle, but it's nothing I'd genuinely sit down and listen to, unlike music from, I don't know, Project Diva.
Overall, it's cute, but that's about it.
Personally I found it overrated, but that is to say, overrating something as revolutionary still means that thing is GOOD. Funkin' is fast and aggressive, using long-learned fundamentals cranked to max speed to force you into discomfort. The songs are good, if not a little edgy. It was a nice challenge! But also dammit I cannot believe I had to reconcile with the existence of Pico and Tankman again in my late twenties. That's an act of evil.
I don't think it's fair to judge the game in it's current state, but as of now with the Weekend1 update, it's a really cute and charming game. The new Erect songs are decent, and the art is cute, but there isn't much here to fully judge it. I like the Project Diva inspired Freeplay menu, though.
- Teto
- Teto