Monas chinas. Jugué hasta acabar Liyue. Liyue es un paraíso celestial, con música celestial y escenarios celestiales. Pero la historia es de monas chinas, contada de una forma muy de monas chinas, y los diseños son pf. A ver molan, pero no son top y se integran fatal con la estética general del juego. Además a mi parecer no tiene una historia catchy y los personajes, aunque son muy tiernos, son cero carismáticos por lo general y no tienen personalidad nena. Lo disfruté el tiempo que lo jugué, pero me acabó por aburrir. Es lo que hay. Además, tengo que vender un ojo y un riñón pa que me quepa en el disco duro, y eso de pasar 25 horas al día farmeando para cuatro tesoros de mierda, pos no me da la gana.
"Genshin Impact", a game that initially captivates with its vast world and stunning visuals, quickly reveals its flaws as the novelty wears off.
The graphics are spectacular, featuring an impressive open world that invites players to explore every corner. The combat mechanics are dynamic and fluid, offering a variety of characters and abilities that provide a diverse gameplay experience.
However, as one delves deeper, it becomes evident that "Genshin Impact" suffers from a lack of substantial content. After completing the main quests and event updates, the game quickly becomes monotonous and repetitive. Secondary activities often consist of tedious collection tasks and repeated content, causing the experience to lose its freshness rapidly.
Additionally, the game's monetization model, while free to play, is based on gacha, which can be detrimental to players aiming to complete their character collection without spending real money. This may not be entirely viewed as a negative point, as several games of the same genre allow players to enjoy rewards for character collection, such as Honkai: Star Rail, from the same company, however, this does not apply to "Genshin Impact".
Overall, "Genshin Impact" is a visually stunning game with solid combat mechanics, but its lack of substantial content and monotony after completing the main content are significant drawbacks that prevent it from reaching its full potential.
The graphics are spectacular, featuring an impressive open world that invites players to explore every corner. The combat mechanics are dynamic and fluid, offering a variety of characters and abilities that provide a diverse gameplay experience.
However, as one delves deeper, it becomes evident that "Genshin Impact" suffers from a lack of substantial content. After completing the main quests and event updates, the game quickly becomes monotonous and repetitive. Secondary activities often consist of tedious collection tasks and repeated content, causing the experience to lose its freshness rapidly.
Additionally, the game's monetization model, while free to play, is based on gacha, which can be detrimental to players aiming to complete their character collection without spending real money. This may not be entirely viewed as a negative point, as several games of the same genre allow players to enjoy rewards for character collection, such as Honkai: Star Rail, from the same company, however, this does not apply to "Genshin Impact".
Overall, "Genshin Impact" is a visually stunning game with solid combat mechanics, but its lack of substantial content and monotony after completing the main content are significant drawbacks that prevent it from reaching its full potential.
não nego, o jogo tem um mapa bonito e um combate gostosinho de inicio, mas isso não compensa o resto
exploração repetitiva e mal feita, combate igualmente repetitivo, inimigos igualmente repetitivos, personagens meio suspeitos (uma personagem egípcia branca por exemplo), e o pior de todos, que fez eu me afastar do jogo assim que eu percebi: sistema de gacha
exploração repetitiva e mal feita, combate igualmente repetitivo, inimigos igualmente repetitivos, personagens meio suspeitos (uma personagem egípcia branca por exemplo), e o pior de todos, que fez eu me afastar do jogo assim que eu percebi: sistema de gacha