Reviews from

in the past


The reputation of Final Fantasy's music indeed precedes itself. The series has been hailed as a prime example of masterful composing and emotive arrangements. A majority of acclaim is due to Nobuo Uematsu, composer behind the first nine games in the series and his influence and prowess is undeniable. But come his stepping down as lead composer, he would assist with Final Fantasy X and Final Fantasy XI and later depart from Square in 2004. With this, a new wave of individual composers would take up the mantle for future games, and with Final Fantasy XII, Hitoshi Sakamoto would create one of the finest video game soundtracks.

What really gives the music of Final Fantasy XII its unique identity in comparison to the rest of the series is based on Sakamoto's previous work in the world of Ivalice. Going as far back as Final Fantasy Tactics, the sonic pallet has remained lush and atmospheric, emphasising the space in which these pieces are heard.

I absolutely adore the serenity of "The Cerobi Steppe", with its twinkling harp plucks and woodwind ensemble as well as intensity of "Nalbina Dungeons" as Vaan and gang sneak their way out of the underground prison. Sakamoto does his best with ambient pieces for zone themes, each area having distinct tone to enahance the gameplay and immersion. The Dalmasca Estersand, Phon Coast and Ozmone Plain would seem as grand and illustrious without their respective soundtracks.

Not to mention the character themes doing a fabulous job at capturing each character's essence , with the highlight being "Ashe's Theme", which evolves its meaning along with her journey to power.
Sakamoto has crafted a immaculate soundtrack worthy of a Final Fantasy.

💫HIGHLIGHTS💫: THE ARCADIAN EMPIRE - NALBINA DUNGEONS - ENDING MOVIE - THE CEROBI STEPPE - TCHITA UPLANDS

👑🏴‍☠️🛫

ENG:
Spectacular story, great characters and good gameplay. It isn't a 5 star because of some personal points, like ways of earing gil, how high (price) some equipaments can around early/mid-game (or even late), the "final dungeon" and some more. However, if you are an intermediate/veterean FF fan, you'll enjoy it (like I did)

BR:
História espetacular, ótimos personagens e uma gameplay boa. Só não é um 5 estrelas por causa de certos pontos pessoais, como as formas de ganhar gil, o quão caro os equipamentos podem ser no early/mid-game (até mesmo no late), a "dungeon" final e etc. Porém, se você é um fã intermediário/veterano de FF, você vai curtir (que nem eu).

A rubbish story that mainly involves walking from one place to another looking for a magic rock, a main character that seems to be as confused about why he's even in the game as we are, and a combat system that plays itself. And yet still better than Final Fantasy XIII.

Bon jeu même si les personnages principaux ne sont pas si fou que ça

I won't ever think about this again it just had zero impact.

one positive I will give it is I love an integrated series of maps with lots of little nooks and crannies to double back on and explore as you level up. more of that please.

it's also funny how XVI just stole this whole game's deal but added a nonsense somber tone on top of it. least this is trying to be fun!