Reviews from

in the past


What made Pirate's Curse so fun to me was how the new abilities you gain along the way weren't just a tool to progress, but also changed your general gameplay, your movement, how quick you traversed the map and how you killed enemies. This game just doesn't do it. Except for the dash, pretty much every ability you gain is just solely to progress through certain areas.
And that's just laaaaaaaaaame.

I never really felt like I was getting stronger, more overpowered or anything. I instead got the equivalent of keys to specific doors scattered around the map instead of new abilities to play around with.

Well, that was my main gripe with the game. What I enjoyed about the game were the return to a metroidvania-style gameplay instead of whatever the hell 1/2 genie hero was and the silly new addition of cutscenes, those were really cute. And the story was an actual story in which something happened (unlike 1/2 genie hero).

Thaaat's where it ends I think, my thoughts about this game are pretty simple.
I enjoyed the game and I'm kinda sad that I'm done with the games, as I had a lot of fun with it, but the last two games show that the franchise seriously needs to go into a new direction.