Reviews from

in the past


Takamaru is the often forgotten cousin of other Nintendo characters born in 1986, like Link, Samus and Pit.

He didn't really have a lot going for him after tits debut, except for a guest star role in Samurai Warriors 3 on the Wii (Which was kinda random but also really cool) and some cameos in Nintendo Land, Smash and whatnot.... and it's kind of a shame because his game has a lot of things going on in its favor.

Murasame Castle is like the more violent cousin of the OG Legend of Zelda: it brings its openworldly level structure, its combat and it's controls and movements and turns it into a quicker and more tense action game, a mix of arcade like score systems and hack and slash combat and reaction times. FOr how fast and reactive it is, you feel like a god while controlling Takamaru..... to bad the enemies are gods as well, and they will target you with the intentions of murdering you.

The game is brutal, especially one on later levels, as enemies and traps are located in really unfair ways, with patterns that are often misleading and able to end your run in a couple of seconds. This, paired with the more dispersive level design, can lead to some incredibly frustrating sessions. Even the bosses can turn into a bullet hell if the specific general is accompanied by ninjas and other hazards.

Overall I really like this one: it's a really tough, but enduring title that combines the brutality of NES Ninja Gaiden with the exploration of a Zelda game. Really cool classic, a interesting one to revisit.