Reviews from

in the past


I think Sucker Punch just wanted the throw everything in this game for the grand finale. When it works, it's incredible. When it doesn't, it reminds me of Sly 1.

Sly 3 is a ridiculous and non-stop finale to such a fantastic line of 3D platformers. It aims to improve and differentiate itself from Sly 2, but keep the core formula intact. Gone are the formulaic heist, and in return we have some of the most varied missions in the series so far (for better and for worse). The inconsistency can be jarring, but the pure spectacle and charm of the team just putting in the most insane stuff and saying "yeah, this is fun", I have to give them props. The story wasnt as captivating to me, but I loved the concept the team growing, not just in size but in maturity as well. The themes of facing the past really hits, but I couldn't really get invested in the rest of the plot, as much as I did in Sly 2. However it starts strong and ends strong, and all the characters in the game get to really shine in both voice work and impact on the story.

I grew up with the multiplayer of this game, and it was the only Sly cooper game I owned. To think there was a Single Player mode too. Three of them to be exact!

8/10 :)

Takes everything about Sly 2 and makes it more of what it is - thievery motifs, heists, and a mission-based structure, which is almost always good, even though for hard-to-define reasons, I feel like it comes together a little better in Sly 2 overall. The villains are a little less interesting than the Sly 2 gang, but the addition of more playable characters is fun (although unfortunately you can only play as them in specific missions, unlike the core trio that are always available). Sadly, just like Jak and Daxter, this series' 4th entry didn't live up to the solid standards set by the original trilogy.