Reviews from

in the past


Okay this review is gonna make me lose my credibility (if I ever had one)

I do love The Legend of Zelda series a lot and I remember being really really excited by this new title.
I love the series for different reasons, but if I gotta summarize what are the key aspects of a zelda game I always look for, it may be these 3: fun and addicting gameplay based on item variety and cool combat, challenging and creative dungeon designs and bosses, and enthrilling story full of memorable supporting characters.

I remember the day this game came out: I got it from my cousin, played it for a lot of hours, exploring around and trying to progress through the story, going all out until reaching the final confrontation with Ganon. And for all the game, I found 2 of these 3 key parameters to be really missing.

Don't get me wrong, this title is beloved for a reason: it's a open world that makes you wonder discorevries like no other, able to want you go around the land of Hyrule forever despite the common reuse of enemies and assets. The customization and ability to experiment with the game engines and physichs was so good that they perfected and used as a big selling point in the sequel. The breakable weapons can be annoying and weirdly restrictive at times, but the ability to improvise and use so many more options scattered around gives you enough incentive to move forward, instead of "farming for the best weapons over and over again".

In that regard, the gameplay and exploration is incredible...... but the rest of the things I love about a Zelda game got kinda sacrificed in the process:
If dungeons once where important world building assets, full of complex mechanics and cool menaces, now they are turned into the samey monotone sets of corridors and enemies..... sure you can break those dungeons with the game physics and you can solve a "puzzle" in more that one way because of it, but in all honesty I miss the more refined puzzle solving of older titles..... the dungeons are also cool in concepts (being some ancients mechanical beings used as guardians of the land) but I kinda wish they did more with that and gave a little more variety to the whole bunch.

And the story, one of the things I love the most about a zelda game.... is basically already finished: you wake up from a long slumber only to find out that all of your friends are dead, the evil resurfaced, and the only big ally you have left is fighting for her life as you go around and cook frogs and apples..... I kinda wish you will be able to... you know... actually live the story the game is trying to tell, instead of discovering it with bits and pieces. I feel like other videogames, like most of the Dark Souls titles, are able to introducing you into and already messed up world while still making you feel part of the narrative, in a way, something that I kinda wish this game did better. There are some fun characters like Sidon, RIju or the Yiga clan, but overall I felt a bit of... emptiness in the narrative of Breath of the Wild.
You are free to enjoy it of course, these are the best versions of Link and Zelda for many reasons, but it's just not for me.

Overall, I feel BOTW has many reasons to be considered an amazing game, but FOR ME PERSONALLY it's not able to translate well a lot of the mechanics that made me love the series in the first place, creating a new type of experience thhat in my opinion goes a bit too far from classic zelda titles.
I guess I just prefer the execution of titles like Majora's Mask, Twilight Princess or Wind Waker, I dunno..... so seeing this often considered "the best game of all time" is something I will entirely disagree.

In my opinion the best game ever made. Maybe because I haven't finished many games but this for sure is a very great experience.

A game that kinda got lost in the background. Obscure the moment it hit store shelves. To be honest, I doubt very many people have even heard of this game, much less played it. But I encourage you to give it a go ---- we're talking a Switch hidden gem here. You venture forth as main character Zelda on a fantasy adventure where the main goal is to take deep, calming breaths. It's pretty wild.

This is the best open world game ever made and a showcase example on how to approach open world game design in general. The lackluster dungeons are my only negative criticism. Hope they go back to classic dungeons like in the N64 and GCN days.

As a predecessor to Tears of the Kingdom, its great! The gameplay was super fun and has a solid cast. The backstory was strong as well. The soundtrack is also good. However, the main quests are straight up awful. The backtracking with the Camera quest to get started for the Memories was awful, the lack of focus in the Memories also really didn't help at all. I didn't care for the Champions as much as I'd have loved to (though the fact that they're still relevant to Hyrule in TotK makes me care for them more (Mipha Court, Urbosa in Riju's Diary, Revali's Bow being important to Teba, Daruk's statue got new additions). Overall a great game, I just wish I could've gotten into the story more.


the sequel might be a have better gameplay, but the experience of playing this one for the first time cant be beat. compelling story and visually pleasing, its peak shaking **** emoji

I did not try and find every single shrine or korok seed. Pretty fun

Não tenho palavras para descrever o que é esse jogo, cada coisinha milimetricamente pensada com muito carinho e cuidado, tudo se encaixa tudo faz sentido.
Terminei BOTW agora, finalizei um monte de quest e fiz tudo que era considerado principal, mas com horas de jogo eu sinto que não fiz nem 20% do que essa obra de arte tem a oferecer, um mapa imenso porém vazio com uma melancolia única.
Os melhores momentos desse jogo sem dúvidas é andar a cavalo pela imensidão de Hyrule e ir no templo do tempo, só para apreciar a vista e a música meio tímida que toca, simplesmente o meu lugar favorito no jogo inteiro.
Não sei o que sentir finalizando esse jogo, pois sei que sua sequencia é muito boa, mas vivênciar a experiência de jogar esse jogo pela primeira vez, tendo contato com tudo e sei que esse sentimento de descoberta nunca vai voltar pois é algo único de uma primeira jogatina.
Enfim, esse jogo foi o primeiro jogo que eu zerei no meu switch e o Walt de 2017 pode ficar em paz pois finalmente terminou essa obra de arte, e se segurar de ver gameplay valeu muito a pena, obrigado The Legend of Zelda: Breath of the Wild.

not my type of game but i see the appeal.

This was an incredible experience to play. I had so much fun exploring the game that I almost didn't want it to end. So much flexibility and various this to discover. Just an excellent game.

Simply a great game, the ambience is just so chill and vast, so many options to be experienced

Zelda needed a change and what a change we got. Yeah it's got its flaws and there's not a whole lot of "Zelda" in here but the joy this game has given me vastly outweighs any problems I have with it. 7 years later and still the best game on the switch.

It's very rare for the next game in the series to invalidate the previous one. Breath of the Wild was a really neat and cool experience but, unfortunately, at this point I wouldn't replay it over ToTK which did everything better.

I think my main issue with this game is that even on first playthrough you get what it's going for way too early: by dungeon 2 you realize that actually interesting landmarks are few and far between and your rewards will mostly consist of Korok seeds and Shrines.

Even if I know that Shrines act not only as a fast travel point but also a piece of heart, it gets grating to see them even if it's a reward shrine. You do a cool thing and then one of the things of which there are a hundred and twenty pops out, making it feel a little cheaper.

Nonetheless, it's still a good time and a welcome evolution of the Zelda formula. The characters and situations are neat, even if very poorly voiced in English, and various armors are hella cute. I just don't know if this game needs to exist at this point in time when it has its own evolution that's plain better.

I played this game when it came out, it became my favorite game and I'm sure it will always be my favorite game.

Its a good game. Objectively. But I played it at a point of time in my life where I needed it to be an escape. It wasn't, and because of that, all I see it for is what it failed to do. Most every other Zelda title, TotK included, does a way better job immersing you. You notice patterns in Breath of the Wild and it never seeks to break them.

If we had to base our ratings for Zelda games on creativity and immersion, Breath of the Wild would be at the top, possibly only rivaled by Tears of the Kingdom which is barely a remix of the foundations laid here.

👾 The Legend of Zelda: Breath of the Wild (🇯🇵 2017)

Perfect, excellent, foolproof, impeccable, splendid, superb, flawless, superlative, stainless... Shall I continue or do you get the idea?

🎮 Played on Nintendo Switch
Rating: 🏹🏹🏹🏹🏹

Dios mio que juego. Sensación de libertad total y absoluta, te permite resolver las cosas de mil maneras gracias a como funcionan los sistemas que te otorga. No te dice NADA y por ende tenés una sensación de exploración y descubrimiento increíble que se siente totalmente merecida. El juego no subestima tu inteligencia. Un poquito flojo el combate nomás, pero increíble juego. No quería que termine.

De los mejores juegos de la historia y punto final.

Absolutely loved this game. These types of open world games aren't usually my thing but god this game is fire.

El primer contacto con este juego fueron 5 horas seguidas de no parar de dar vueltas por el mundo. El concepto de mundo abierto es increíble a mi parecer. Me lo he gozado bastante.

Cómo que 900 semillas Kolog

One of the most amazing games I have played, infinitely replayable, the amount of fun you can have is just amazing


One of the Japanese penultimate gaming experiences, and only second in the series to the most recent release. It really makes you FEEL like Link. The world, the atmosphere, and many more things add up to an experience that shines like very few things I have played

La définition de liberté.

The Legend of Zelda: Breath of the Wild is a masterpiece of open-world game design, redefining the iconic franchise with a focus on boundless exploration and player-driven discovery. Hyrule feels like a living world, full of environmental secrets, emergent gameplay possibilities, and stunning landscapes begging to be climbed. Combat offers satisfying depth, shrines provide clever puzzles, and the overarching narrative offers just enough guidance without stifling your sense of adventure. Breath of the Wild is a landmark title that sets a new standard for freedom and immersion in gaming experiences.