[played via the MiSTer FPGA's GBA core]
Excited to finally finish one of these at last with a nice entry in the series!
What starts as a traveling tactician teaming up with the last surviving member of a village turns into a fight against a dark conspiracy to flood the world with dragons. You amass a small army that fights in tiles against different foes with some impressive animation for a GBA game.
My main complaint is that there's a support system for chatting amongst your teammates that I frankly found not clear. Having played a decent chunk of awakening (but didn't finish it), I found that system to be much easier but I know this came out well before so I'll cut it some slack.
Excited to finally finish one of these at last with a nice entry in the series!
What starts as a traveling tactician teaming up with the last surviving member of a village turns into a fight against a dark conspiracy to flood the world with dragons. You amass a small army that fights in tiles against different foes with some impressive animation for a GBA game.
My main complaint is that there's a support system for chatting amongst your teammates that I frankly found not clear. Having played a decent chunk of awakening (but didn't finish it), I found that system to be much easier but I know this came out well before so I'll cut it some slack.
gameplay was a step up from fe6, i liked the maps here better. i was not a fan of how the lords needed to wait for what felt like an eternity to promote. story was forgettable but i liked how the lords interacted with eachother. i didn't like that the lyn campaign units are severely underleveled if you didn't do the tutorial. lyn's also surprisingly awful as a unit.