Reviews from

in the past


its a good fire emblem, the focus in on gameplay and they try to create some drama but, not enough, at least the lords all really charismatic, mainly Hector

Replayed Eliwood's story focusing on my ranking and here's my thoughts on my latest run of the game:

I still think this game is a little bland; the story is okay and the map design is bleh but I do find some charm to it, which is why I can't resist replaying it every once in a while. I will say, this was my first time playing the game on a real cartridge on a Game Boy SP. It was pretty neat, but the novelty wore off when I started getting to those longer enemy phases later on... I played at least half the game with no animations.
The ranking system is a neat idea, but with extremely weird parameters:

>Tactics = lower turn count, higher ranking
>Funds = higher endgame sum of money + item value, higher ranking
>Combat = higher percentage of winning battles, higher ranking
>EXP = higher number of exp points per chapter, higher ranking
>Survival = don't let anyone die lol

This is fine and all on surface level, but a few of these rankings are based on POOR Fire Emblem playing. In order to get an A or even an S rank, you have to play really stupidly. For instance, I only got an A ranking, which is fine, but the two categories that killed my S rank were "EXP" and "Funds." These two categories are extremely frustrating because they rely on you actively NOT using your resources to your advantage, which is super counter intuitive to LTC runs, which you would expect this to be, as "Tactics" expects you to get a lower turn count to get a better ranking. But rather, if you rely too much on your early promote units, NOPE, EXP is in the tank. Whatever.
But "Funds" is the one that really pisses me off as the expectations shift from chapter to chapter, and if you missed a chest due to turn limit or forgot to steal an item off an enemy last chapter, or shit if you even promoted one too many of your units, it's basically over for you. I ended with a 4 star in "EXP" and a 3 star in "Funds" because I needed to promote a few of my units because they hit the level 20 cap in their base classes, so that way they're not missing out on EXP, but the promotion items are a HUGE chunk of your endgame tally towards the "Funds" score. My only way to maintain all of my 5 star rankings at "Cog of Destiny" was if I replayed the entire chapter with a low level un-promoted team.
This system is a neat idea, if it wasn't so frustrating. There is no clear guidelines in the game, you have to look them all up on Serenes Forest, as well as the fact that the restrictions are super fucking tight to maintain that S rank. And keep in mind: I WAS ON ELIWOOD NORMAL MODE. The game is very very easy, but not enthralling enough to reply a handful of longer lategame chapters because I made an oopsie and tanked my rating in one turn.
I like FE7 but this was an exercise in understanding why it's a fundamentally stupid fucking game. The maps have 0 sauce, and the only map that does (Battle Before Dawn) fumble any chance of that because it's a frustrating dance between grappling with RNG and stupid NPC behavior. Game is a lot more fun when you play it as a straight up ironman and ignore the stupid letter you get at the end.

Nie wierzę że genshin zerżnął z tego fabułę XDDD

the blazing blade be so good when you aint got a bitch in your ear telling you its shit

Despite most of the enemy units in this game being scrubs, I feel like the maps are just so good and fun to play on that it made this my most replayed game.

I also really like the cast and the supports they share. Just a shame that the story is full of rather egregious plot holes and generally relies on the lack of attention payed by the player.

This is probably my second or third favorite game of all time, I’ve played this more times than I can count over the past decade and a half or so. My last playthrough was in college 5 years ago so I decided to give it another go for old time’s sake when I saw it was on the Switch’s virtual console. I forgot how annoying replaying Lyn Mode is because you can’t skip it the first time around but thankfully you can clear that whole thing in like 45 minutes if you’re a long time player. I’m almost definitely biased but this will always be the quintessential Fire Emblem experience for me, and I would recommend it to beginning players before anything except maybe Three Houses. Your first playthrough is a good beginner’s experience to break into the strategy genre, and the subsequent re-plays add much needed difficulty and layers to the story and series lore. Most people are going to be emulating this obviously, but there are few experiences in gaming like playing Hector Hard Mode on the original cartridge as a kid, painstakingly trying to keep all your units alive and knowing any tactical error or bad luck will be a reset. And throw in a gorgeous musical score for good measure.