In my run-through of the entire Final Fantasy franchise, this was the first one that was frustratingly disappointing. The original version was annoying enough by keeping resting places super limited until way later in the game, meaning you had to backtrack halfway across the map just to restore your HP/MP, then spend the replenished characters getting back to where you were to begin with. This remake makes that more frustrating by seemingly amping up the random encounters (one literally occurred three steps after another one while playing on PC).
This remake tries to put a bandage on the dull story by inserting actual characters into it, but they are not interesting enough to care about and tend to fall back on stereotypical tropes that were old even in 2006.
The introduction of the now-classic "Jobs System" was a cool concept, but it feels like a creative step backwards from FFII's awesome "build-your-own" characters. In this game's predecessor, you could make any character fit any role you could imagine by focusing on weapon/magic types instead of being forced to restrict your character to a singular purpose in combat.
I'd recommend the Pixel Remaster of the original FFIII over this choppy DS port.
This remake tries to put a bandage on the dull story by inserting actual characters into it, but they are not interesting enough to care about and tend to fall back on stereotypical tropes that were old even in 2006.
The introduction of the now-classic "Jobs System" was a cool concept, but it feels like a creative step backwards from FFII's awesome "build-your-own" characters. In this game's predecessor, you could make any character fit any role you could imagine by focusing on weapon/magic types instead of being forced to restrict your character to a singular purpose in combat.
I'd recommend the Pixel Remaster of the original FFIII over this choppy DS port.
A complete remake of the NES original, this has a slightly expanded story, new 3D graphics, and a more balanced gameplay system. And all of it is on the DS, a portable system. I have to give credit to the team behind this because they made Final Fantasy 3 much easier to jump into and play. With that said, the game is still very difficult and quite grind heavy at times. Also, the story doesn't really get interesting until the back half of the game which is a very long time to wait. This is still a good game, and an easy recommendation to any old-school JRPG enthusiasts who want a fresh take on an old classic.
It's certainly no V, but it's still very worth playing. I tried the ds, android and pc versions and they were all pretty equally good, though with minor differences in a small extra mechanic to flesh out secondary characters (mognet).
Goes really hardcore in the last dungeon, but most of the game is a smooth progression.
Goes really hardcore in the last dungeon, but most of the game is a smooth progression.
its just okay a typical ff game. subpar story, mediocre combat, alright music. a little forgettable. the job system is interesting but really once you get into a high enough job level, switching to another class just means grinding for a couple hours and thats lame. I Just. HATE limiting saving to the overworld and losing hours of progress.
The first Final Fantasy game is a classic and the second is flawed but commendable for the advancements it tried to make. This third entry is the best of the NES games because of its major advancements in the gameplay department. The story returns to the basic formula of the original and loses some of II's complexity but makes up for it with the Job system. The Job system is a classic Final Fantasy mechanic that sort of exists in the first game but was fleshed out more in this entry. This DS remake also has fun character models and graphics that take an already good game and make it a must-have for the system. This is one of the better Final Fantasy games because it's still simplistic and easy to pick up but complex enough to sink a lot of time into.
Honestly one of the first Classic JRPGs I have finished and I enjoyed it alot. But I would like to say that the game suffers from unskippable cutscenes and the lack of saving in dungeons (a feature that was in FF1&2 Dawn of Souls) would have been perfect given the final area requiring a full clear eitherwise you have to go back to the start of the crystal palace.
Other than that I think the game was great.
Other than that I think the game was great.