Reviews from

in the past


Must play for puzzle/investigation fans. Facial recognition was ground breaking for the time. Let down by ending.

Enjoyable the first time and the setting is definitely the highlight, but Jesus Christ please let us skip cutscenes Rockstar. Also the ending was pretty disappointing

Je ferai un mauvais détective, j’ai enfermer que des innocents

Replayed this for the first time in years, excellent story telling and groundbreaking tech for the time. Performances are off the charts good from the main cast. Loads of fun.

PUTA JOGO DE DETETIVE FODA
SENSACIONAL TODA A MECÂNICA DE INTERROGATÓRIO


Once upon a time, I picked up this game on release for the Xbox 360. It came out on May 17, 2011 and five days later my world was turned on its head when my town was hit by a devastating tornado. L.A. Noire being the game I was playing at the time, it garnered a sullied reputation by no fault of its own.

Fast forward to 2017 and the remaster that came to PS4 and I decided it was time to conquer this dark spot on my gaming history. And I did. Great game experience. One of the last times I feel like Rockstar did something fun and unique. I love GTA and RDR but I think Rockstar needs to do more stuff like this, Bully, hell, even the Table Tennis game.

The investigations are kind of neat, even though the interviews seem random as fuck sometimes.

The ending is trash.

Very interesting detective game. Dark and gritty

Remaster of one of the games that most impacted my life! I still remember to this day the times my cousin would leave his PS3 at my house and I would play as much as I could in each case! Finally completed and 1000G'd like this game deserves!

It's very rough around the edges but I can't help but enjoy it. Despite all the stupid facial animations, awkward and sometimes random evidence needed to progress, the weird ending. The experience overall was really special and cohesive.

Phelps is a great but flawed protagonist, which I prefer as it gives the character a form of complexity. And you're not always sure what to think of him. All of your partners are likable (except Roy) and each case has tons of memorable characters. There were a lot of just complicated and thought provoking moments where I was just sitting there trying to find the right evidence I needed and I felt really in the moment trying to figure out the mystery. There's lots of intense moments and really awesome vocal performances from everyone.

Some gripes. The open world is not great and does not really add much to the game. The collectibles SUCK. Why even put them in if you can't do anything with them? Collecting the cars is fine. But why the film reels? Just don't bother by that point.

The switch port is ok, but it can be choppy with some bugs. In general the gameplay is simple: gunplay is nothing crazy with basic shooting and cover systems. A lot of the chases have awful rubber banding once you notice it. It is impossible not to once you see it.

Still, a very unique title from Rockstar that could have been expanded on more. But I think it's still a great time on its own.

hey sonny boy… i’m gonna put yuh in the picture show, see!…

a muddled mess that made me dream of better video games (complimentary (sort of))

L.A. Noire was well ahead of its time on release, when playing through the "remaster" I'm not exactly sure what it changes or adds to. I think the story itself has aged not for the better.. it still confuses the heck out of me. That is not a spoiler relax! I love the vintage Los Angeles setting, the team put so much effort and time into recreating the era. Driving and shooting are def L.A. Noire's weak points, but I look at as a positive since they weren't trying to showcase that type of gameplay even though it is here. The interviews and putting together cases and evidence are the focal points. I think L.A. Noire is still a fun unique experience even if you've never played before.

meus casos favoritos nesse game foram o serial killer com nome Black Dahlia, muito foda todo o enredo e como o assassino se preparava pra matar as vitimas e ainda colocar alguem como bucha de canhão pra ser preso no lugar dele, o arco desse caso e bem fechadinho e bem desenvolvido até, um prato cheio pra quem ama true crime.
Meu segundo caso favorito foi o The White Shoe Slaying, a lore do caso e bem crivel, pra uma mulher isso aqui e um pesadelo diario e nos mostra que homens são muito privilegiados na sociedade, mas o que faz esse ser um caso marcante e o uso da fotografia e ambientação, aquele clima chuvoso, cinza e nublado o tempo inteiro contribui um cenario muito bonito e ao mesmo tempo triste, aquele lugar urbano que não tem espaço pra liberdade ou segurança pública.
jogar la noire pela história vai ter satisfazer bem por vários momentos, mas as mecanicas de direção de veiculos, gunplay e acessibilidade podem te irritar ao extremo ao ponto de vc largar o game, investiram pesado na tecnologia de expressão facial pra no final isso não ajudar ninguem a resolver o caso ou perceber quem está mentindo ou falando a verdade.
o final é meio meh, um pouco esquecivel e jogado na trama

Truly fun and I wholeheartedly loved that they mapped this game according to maps of Los Angeles of the era.

Inherently silly game. Terrible story, with little to no sense of logic, beats forced in that don't really fit with the characters its crafted. Cole Phelps voice "goodbye"

this game got better and better with each desk. exceptional facial capture that was ahead of it's time. loved this game

Couldn't get into it. Will try again at later date.

The motion capture faces fall right into the uncanny valley and it is nearly impossible to do interviews blind but there's a strange charm to it. Not sure why you need to keep 100s of outlaws though.

Me gusto la ambientación, repetir los casos, una ciudad viva en los años 30, la música, todo.

this game was ahead of its time


pitié rockstar un autre jeu comme ça

Love the Noir style of this game, especially with the detective aspect when playing as Cole.

I do admit the game does get a bit repetitive when it comes to:

- Go to a location with your partner and hear witty or funny or normal dialogue between Cole and his assigned partner.

- Find evidence

- Interrogiate Witness or Suspect and make sure to respond correctly depending on how bad the motion capture actors face is acting (since they needed to make the game somewhat easy for people to tell when someone is lying)

- Go to different Points of Interest for the case finding more evidence and interrogating more people.

- Get into a shoot out at the end or go to the station and interrogate the main suspect and determine whether to pin the murders, arson, etc on them.


Overall the gameplays repetitive but does a fantastic job at nailing the overall NOIR estethic, but that's also do to the amazing writing Rockstar incorporated here.

The game doesn't treat the character of Cole Phleps like a hero, in fact Cole does things that are outside the players control that makes you question Cole's ethics, along with the LAPD.

The City of LA is full of life in terms of how if Rockstar really wanted to, it could create actual United States location for modern GTA instead of making caricatures of the states they present. (I know GTA is about making fun of how Americans and the States act in an over the top way, just saying that Rockstar can do that while also making the states accurate looking like they did here in LA NOIRE). The city itself visually is amazing, though lacking since you barely do anything for the most part, I mean if it's not going from point A to Point B during story missions, occassionally you'll do side missions that are usually either: shooting a bunch of dudes after a cutscene plays, or chasing after people in a car until you crash into them, or some timed event crashes into them prompting Cole to arrest them.



I do wish the game expanded on some characters more than others. I think a big thing that's missing is Cole's family not being present or important enough to actually show is just weird, considering what happens towards the climax of the game, I feel like they should've played a bigger part in terms of forming who Cole is.

I think the game did an awesome job when it makes you play as Kelso for a couple of segments during the final part of the game, just wish the game would've done it early, I understand it's Cole's story, just would've been nicer if it was an idea introduced earlier on in the game of switching between Cole and Kelso.


I think the biggest thing that Rockstar got right... and wrong is the ending. I think most people will say "for anything, an ending is really hard to make everyone happy," and while this statement is true, a way to midigate that is by having multiple endings so that it has avenues of satisfaction among all aspects, even if 1 might be the CANONICAL ending.
The ending in terms of the case is amazing and is based off a real life case that never got resolved. Rockstar esthetically got the ending write in terms of it being a somber and melancholic ending of... the Bad Guys winning.
And while the game is attempting to respect the painfulness of reality, I do wish in some way Rockstar had added a second ending if certain conditions were met that somehow led to a happy ending. While many would say "but it would ruin the point of the game being Noire and there are no happy endings in Noire," I feel like 1 big thing many agree on is that the game leaves the player disatisfied, especially with all the work you as the player put in....

But there is a genius of the ending sort of being a punishment to Cole and the player for just locking whoever up. As in the game there is a constant murder going on that takes a couple of cases to find out who really is the culprit... and you see how the L.A.P.D. even with Cole finding at best circumstancial evidence, but still resulting in innocent people (though some of them still awful monsters) being locked up because the L.A.P.D. can't be asked to actually do their job.
And when the real murder is found, because he's the son of a high ranking politician they decide to cover it all out, and let out the imprisoned innocents as if it's all water under the bridge.
In a way I see the genius of the ending, as Cole, while spouting things like "Justice and Honor" really just looked a things at face value and just did things as a puppet to the L.A.P.D. instead of seeking true justice, which in a way is sort of a self reflection.

I don't know maybe I'm thinking too much into it.

Still for what it's worth, it's a game I recommend you all experience once, since In my opinion it's a great 1-Time experience.

it was fun and interesting at the start, 15+ hours in its pretty boring, never feel like coming back to it.