Reviews from

in the past


I suspect Nier Automata's STG sections with shifting perspective were inspired by this game. This game clearly has the focus on building an integrated overall player experience, rather than being a hardcore shooter, which makes it a good introductory title for newcomer of the genre. It's a shame that it doesn't have localized voice acting. Nobody has got the time to read subtitle during gameplay, which makes the story in cutscene incomprehensible. Thankfully the lore documents that are unlocked after finishing the game give a pretty good explanation of everything.

Great schmup action and I love how each level naturally transitions into the next. I couldn't give two shits about the story though

First thing I see when booting up the game is a steam community post of two children making out. I refuse to play this game

This review contains spoilers

Couldn't tell what was happening for 90% of the time but still had fun. Game is very easy for most of the time but the final boss has an insane difficulty spike, wtf

A shmup that is beatable by human beings


Real good bullethell shooter, I thought stylistically it’s a really cool Mecha with dynamic angles.

I like the use of bullets, sabre and homing missiles that can be used together in tandem.

Points going against it is not the anime storyline itself. But the stylistic direction taken when localising this.

Dialogue is spoken in Japanese with subtitles during the shooting segments with some image gallery cutscenes interspersed between the action. Making the game hard to follow, and it’s sorta obtuse anyways, using many Space Opera stables.

It’s a short game at an hour, but games like this are often replayed for score attack, trophies and at higher difficulties.

Hard to read subtitles during a shmup which is a shame because this game really seems to want me to care about the story. Otherwise very fun and stylish.

As a shmup noob, this game was the perfect level of forgiving and achievable. I felt like I actually earned my victories rather than pumping continues (even though I did have to continue more than a few times). It also has a lot of mechanics that grew on me. There's certainly a feeling that the game has some depth beyond surface-level. That said, the story is a bit nonsense and it's difficult to follow because it's subtitled as you're trying to avoid hundreds of bullets. On top of this distraction, there's a lot of visual clutter which can at times make it difficult to concentrate. Astebreed still looks great and I loved how perspectives would shift, but it would have been nice to have foreground elements more distinctive. I can see why shmup fans love this one so much and as a mere visitor to the genre, I also enjoyed it a good deal.

After not finishing a game in months, I return with a short one. Plays like... the mech parts of Nier Automata, so it's pretty fun. The story is the most anime trash you can imagine. Couldn't tell you what happened.

I had no clue what was going on for most of this, and equally couldn't see 50% of the bullets on screen on the later levels, but I loved it. Just a ton of fun, looked and sounded great and played smoothly.