Reviews from

in the past


This game is a joy. What a silly and fun experience. The game isn't too hard once you crack your tank setup and know what you need to do but its such a charming, colourful and playful time that it doesn't matter.

Insanely charming fun romp. Way too easy but it's hardly an issue due to just how fun the game still is.

If you enjoy doing the activities this game offers, namely mostly laid back adventure exploration and simple environmental puzzle solving as well as the wild tank battles, then you'll have a good time throughout. It's a game that's clearly aimed at a younger audience so I can't complain that after about five hours I felt like I'd thoroughly had my fill. The sprite work is really awesome and the music is great too, especially the main town theme. The writing is also very fun and lighthearted, lots of good little jokes here and there.

I remember hearing about this game on YouTube when I was younger, how it's an underrated classic or a hidden gem of the console. As I was a huge fan of the Dragon Quest series, and still am to be quite frank, I was surprised that I never heard about this. So the first chance I got I made sure to pick this up and try it out, and I must say this is easily one of the best spinoff games in the franchise and one of the best games on the console as a whole.

You control a slime named Rocket who had his entire village kidnapped by a gang of Playpunks and it is up to you to find each one of the villagers and stop the evil group, thus saving your village. It plays like a fairly simplistic Zelda game, you explore each region of the map, solving puzzles and fighting enemies by jumping, stretching and throwing objects around.

Each area of a level feels meticulously crafted, built in a way to have a singular solution, and it always feels rewarding to find the next area to go to or to solve a puzzle of an area. You are constantly rewarded with items, enemies, and slimes to bring back to your home village. There are also boss fights that you need to tackle, which are creative.

However, that is only half of the gameplay. You aren't just collecting items to fill out a checkbox. They are instead ammo that can be utilized in tank battles all across the world. I didn't write that wrong, at certain points you will be tasked with managing a mobile tank while going one-on-one with an enemy. There is a great blend of resource management, with how you must use the ammo loadout you've created, strategy, with how you utilize your cannons and later team members for firing, and mastery over the controls to succeed in these sections.

The gameplay truly carries this gem, however the other aspects are still very good. The overall story of this game is pretty silly but effective. All the characters are likable and have that Dragon Quest charm about them. The music, as always, is iconic. Utilizing all the main themes in the different areas of the game, this is a great soundtrack though it is a shame that it is all MIDI instruments. Graphically this game is bright and colourful. The spritework is stunning and you can tell there is a lot of detail that went into this game.

I will be honest, there is one drawback to this game. As it is a game targeted at children, this leans heavily on the easier side of things. Except for some tank battles in the back half of the game, and a few tricky post-game puzzles, this game is not difficult in the slightest. I don't think it is a huge detractor though, as it becomes more accessible for a wider audience.

It is such a shame I am unable to play a modern version of this game. I truly wish we could get a port or a sequel available to us overseas, as this is truly a unique and quirky title that deserves to be remembered within the Nintendo DS' legendary library. If this game looks even remotely interesting to you, I highly recommend it. This is a genuine hidden gem.

I dropped it, but it's not like I heavily disliked it or anything. I actually enjoy many things about this game. The humor, recruitment stuff, even the tank battles are fun sometimes.
But the elephant in the room- it focuses on the tank battles/building too much for me. This combined with exploration feeling slow and you only having essentially one move bogs it down quite a bit.
My overall feelings towards this game lean on the positive side, but I don't quite have the motivation to continue it.


I wish I could like this game. It's really charming, the sprites are all super cute and it has references to a bunch of classic JRPGs.

Unfortunately, the gameplay is kinda boring. I understand it's meant to be a game for kids, but I think it's too simple to be interesting for too long. It lacks depth and it felt repetitive very quickly. I thought it was very unique at first, and it is, but after just a few hours I noticed it would be the same thing over and over with little to no changes, so I was disappointed.

That said, this is a Dragon Quest game, so the songs are on point. The art is incredible, each character has its own personality and the sprite-work is super pretty. Too bad this game is not for me, I think if I played this when I was a kid, I would have loved it.

very silly. shines in multiplayer, where it becomes a hectic blast especially against other competent players. remake this on a platform with online play!

A masterclass in bridging together multiple genres and creating a satisfying gameplay loop that continuously feeds into itself. I want to explore so I can do better in tank battles, I want to participate in tank battles to save more Slimes and continue exploring, both gameplay styles are perfectly balanced and equally fun.

A childhood favorite, this is still a solid little adventure that mixes charm and wit to deliver a satisfying story to younger audiences.

Oddball combination of Zelda-like top-down exploration, Suikoden-esque base-building, and tactical mega-tank artillery battles. Each system feeds into the next. Simple and brief, but still feels like a second-tier handheld game to me.

This review contains spoilers

Using Dragon Quest's Opening theme as the game Final Boss theme gives chills in my spine.

An extra star just from that alone!

I don’t think I’ve ever played another game quite like this before. Also I just love playing anything dragon quest related. Such a fun series

jogo perfeito muito bom, a batalha de tanques é muito foda!

Es un juego entretenido y muy carismático, no es una obra maestra, porque es un spinoff sin demasiada importancia pero es divertido de jugar

Pretty kino, but the lategame bosses were so good at tank combat and so bad at action combat that I just let them reduce my tank's HP to 0, killed them when they came to destroy the core, and fired on them while they respawned. It got pretty repetitive.

I feel like everyone's got some random game they absolutely love that no one else even knows about and for me that's this game. This is a game that is built of seemingly completely disparate parts; Capcom-era 2D Zelda exploration, Pikmin's methodical time-sensitive collection, a deck builder tank battle thing, a town builder.. all of these elements work in perfect harmony to make Rocket Slime such a (s)ub(lime), satisfying experience.

Undeniably charming and unique, but unfortunately the game's main hook becomes a chore by the end. The tank battles were fun once in a while, but they appear more frequently as the game goes on (sometimes 2 or 3 in a row) and there just isn't enough depth to keep them interesting.

how did they make the stupid slime game so fucking awesome


Easily one of the best DS games, despite its niche, spin-off appearance.
It's one of those games that's just easy enough for children to beat, but just hard enough for MEN to master.
This is a must-have for the console.

The best dragon quest game. I'll never kill a slime again

I’m never killing a slime in a mainline DQ game ever again. How would I know for sure that it isn’t Rocket? HOW WOULD I KNOW

pequeño juego tonto y travieso de hacer amigos y bombardear tribus extranjeras