This review contains spoilers
I was enjoying the game... Until it went full Dragon Ball Z meets Deus Ex Machina.
Places where it could've been interesting it became totally predictable. A lot o' clichés are there:
☑ Incarcerated psychopath that sounds just like Hannibal
☑ Police officer falling in love with an apparently sensible murderer
☑ Some special girl related to some whatever prophecy
☑ Some special boy irradiated with some whatever substance unlocks whatever powers
☑ Protagonist being a pawn to an damn obvious evil plot he's totally unaware of
☑ "AI's gonna conquer the world" subplot
☑☑☑ Lots of murderous furniture
Places where it could've been interesting it became totally predictable. A lot o' clichés are there:
☑ Incarcerated psychopath that sounds just like Hannibal
☑ Police officer falling in love with an apparently sensible murderer
☑ Some special girl related to some whatever prophecy
☑ Some special boy irradiated with some whatever substance unlocks whatever powers
☑ Protagonist being a pawn to an damn obvious evil plot he's totally unaware of
☑ "AI's gonna conquer the world" subplot
☑☑☑ Lots of murderous furniture
Guilty pleasure.
É cheio de reviravoltas doidas, viradas de roteiro excêntricas e sexualização desnecessária. Dito isso, na época que joguei pela primeira vez no PC, me surpreendi com a árvore de diálogos e a ideia do jogo agir como um filme interativo guiado pelo que você faz. Era inovador pra época e o remaster deu uma boa revivida na cor e na textura no geral pra quem quiser conferir por curiosidade. Não recomendo pra quem não gosta de coisas que são não-intencionalmente engraçadas por se levar a sério demais.
É cheio de reviravoltas doidas, viradas de roteiro excêntricas e sexualização desnecessária. Dito isso, na época que joguei pela primeira vez no PC, me surpreendi com a árvore de diálogos e a ideia do jogo agir como um filme interativo guiado pelo que você faz. Era inovador pra época e o remaster deu uma boa revivida na cor e na textura no geral pra quem quiser conferir por curiosidade. Não recomendo pra quem não gosta de coisas que são não-intencionalmente engraçadas por se levar a sério demais.
It was a game with a very interesting story, the only disturbing thing was the quick time events that were kind of in front of you, but considering that it's a game from 2005, let's say I forgive it a little. The game follows Lucas, a man who was possessed and killed someone in the bathroom while you try to unravel the mystery, who was possessed? why? and many other questions that will be answered by the end of the game, you also control two policemen who are trying to catch Lucas, meaning you too. Very atmospheric game and a very good story. Unfortunately, it feels like an old game because the mechanics haven't aged very well, and it takes a while to get used to this style of quick-time events, and it's very annoying because those 2 wheels are right in front of you. I recommend that it be played with a controller, with the keyboard I assume that it is a terrible control experience.
По началу игра показалась устаревшей в отношении графики и игровых механик. Но это пилотный проект легендарного Дэвида Кейджа и на этом продукте он набивал свои первые шишки, поэтому считаю не заслужено занижать баллы за некоторые погрешности. Стоит учитывать тот год, когда эта игра была сделана. Для того времени, это был не то что прорыв в игровой индустрии, это был проект, опережающий игры на десятки лет вперёд. К сюжету нет никаких нареканий. Хорошо проработанный и качественно написанный сценарий. Персонажи чувствуются, события нагнетают, огорчают, радуют, улыбают, вводят в депрессию.
Преклоняюсь пред тобой, легенда интерактивного кинца
Преклоняюсь пред тобой, легенда интерактивного кинца