Reviews from

in the past


It was about time I owned this.

Is it a guilty pleasure? I don't know. I don't shy away from my affection for Aerosmith, despite the fact they are, undeniably, incredibly embarrassing. I'll blame the fact that I was introduced to their albums when I was very young, and my music tastes basically amounted to anything up-tempo that made reference to explosions. They seem like a weird band for kids to be into, but they've always courted young-skewing media, from The Simpsons to Wayne's World 2 to, most shockingly of all, Rugrats Go Wild. They've also been curiously videogame-positive, from Midway's rubbish lightgun shooter, Revolution X, to Quest for Fame, to the interactive minigame you got when you inserted the Nine Lives CD into a Windows 95 PC, and of course, the classic chatroom/immersive 3D MMO, Aerosmith World. Apparently, Steven Tyler's cousin, the ever-venerable Tommy Tallarico, served as a bit of a bridge between the band and Activision, resulting in this oddly early Aerosmith-themed version of Guitar Hero.

In the grand scheme of things, Guitar Hero was still fairly new at this point, hadn't really delved into DLC, and this was the first game in the series devoted to one artist. In retrospect, The Beatles Rock Band really is the gold standard for this stuff, and that's kind of an edge-case scenario with a media entity that's famously fussy about licensing-out their content (particularly in the pre-Spotify days). Aerosmith are the polar opposite. These games were still being made by original PS2 developer, RedOctane at this point, before the series was entirely handed to co-developer, Neversoft, and its vintage really shows. The primary focus is on playing through a band's career, moving to larger venues, and completing the story. There are extra songs that are purchasable with in-game "money" (not the real stuff that Activision would become so ruthlessly keen on in the following decade), and they're accessed via a separate menu because they're not canon, or something. You also have to select a classic generic Guitar Hero character to perform as, with all their cartoony animations. Don't worry. You'll still get to play as Aerosmith, but the Guitar Hero characters are here to play as a sort of opening act, weirdly playing non-Aerosmith songs. There's Joan Jett, Mott the Hoople and fucking Ted Nugent in this, and the career mode insists on you playing through those songs to progress. Back at this point, there was a patronising intent for Guitar Hero to introduce young audiences to "real music", and not just allow them to access songs they already liked. These other artists' songs are rarely the original recordings, and rather, covers by RedOctane's in-house bands, and they stick out quite bitterly to audiences accustomed to the standards of the more recent Rock Band titles.

I'm also reminded why I drew the line so definitively against Guitar Hero games when Rock Band first became a rival franchise. Rock Band immediately took more of a light sim approach, attempting to faithfully map guitar parts to a five-button game controller. Guitar Hero's charts have far more videogamey bullshit running through them, and the 3+ button "chords" you're faced with on Expert mode are Bad. Harmonix always had more credibility, and have remained hopelessly devoted to combining music and videogames in ambitious, wildly impractical ways, while Activision were more out of touch and cynical. I feel like I'm sacrificing much of my own values (read: prejudice) by turning this on.

The worst thing in the game is a misguided "Guitar battle" stage. I'm pretty sure these were in a couple other Guitar Hero games around this time, and they still hadn't learned their lesson by this point. Your Guitar Hero character and Joe Perry each play a phrase, unlocking Mario Kart-style power-ups for successfully playing a sequence. You activate these by engaging "Star Power" (holding your toy's neck vertically), and they're all really bad. If you get hit by one, you may need to press twice as many buttons, or get shifted up a difficulty level, or the most rubbish of all - rapidly jam on the whammy bar until you're allowed to play again. You might as well tell me I'm not allowed to play until I hop on one leg for ten seconds. It's definitely not the experience that anybody who bought this game wanted, and thankfully, it's just one level, but it's mandatory, and it's really fucking crap.

There are treats for the bigger Aero-heads in the audience. The band seems to have been heavily involved in the game's development, and even rerecorded a couple of early songs whose master tapes weren't suitable for use. Fair credit to them. They were still able to capture their 70s sound far into the 2000s, and you'd be hard-pressed to tell that they were recorded by the post-Just Push Play/Honkin' On Bobo version of the band. I'm especially giddy that the TERRIBLE Bright Light Fright somehow made the tracklist, as its lyrics have been a source of many in-jokes for me through my twenties. There's also mercifully few of the one-per-album ballads in here, with a focus on heavier rockers and big Joe Perry solos. They likely cut some of their potential sales by leaving Don't Want to Miss A Thing off this, but I'm very grateful for that. Why am I making out like I'm above this? I like Rag Doll. I like Sweet Emotion. I like Back in the Saddle. I'm the key demo, here. This game belongs on my shelves like a regrettable tattoo. For whatever you have to say about Aerosmith, they do have a back catalogue of big silly rock songs with wild guitar solos, and that pairs well with Guitar Hero. Ultimately, though, the thing I like most is that it costs £1 in CeX, and I paid that entirely with trade-in credit.

paia, dava pra contar nos dedos as músicas que gostava

Многих кайфовых песен от Аеросмита нет, но те что есть-хорошие. Гостевые песни-кайфарик-Тед Наджент, Культ, Стоун Темпл Пайлотс и Кинкс-лучшие! Не ощущается особого развития по сравнению в ГХ3, но ГХ3 шедевр, так что простительно

Fine I guess. The guest setlist is amazing, and the Aerosmith song selection itself is also nice (it misses some songs like Dude looks like a Lady and Crazy). The game is very short, and the bandmembers look like dilapidated corpses (especially Steven Tyler with hiss goofy ass mouth)


Not too much to say about this game. If you like Aerosmith, you'll probably like this game. If you don't, you might end up becoming a fan from it. This one is on the easy side. It has some fun interviews with the band to unlock. The gameplay feels closer to Guitar Hero 2 than it does Guitar Hero 3.

Eh, would probably be better if I was a big Aerosmith fan

I'm not the biggest Aerosmith fan.

I won't pretend I'm not biased; Aerosmith is probably my favorite band ever and the only band I've seen live in concert (at least as of me typing this). It's definitely a weaker game than Guitar Hero 3, but it means a lot more to me, especially given the time in my life when it released. That said, GH3 is still probably the best game engine across all of GH and Rock Band, so the fact that it runs off of that one, however weaker, is a huge plus.

Foi uma experiencia legal revisitar um Guitar Hero depois de tantos anos! Curto altas músicas do Aerosmith apesar de não ser de fato um fã da banda.

E certamente tocar aqui uma parte dessas musicas que gosto foi igualmente massa. Como a Train Kept a Rollin’, Mama Kin, Walk This Way e claro... Dream On! Inclusive, a participação do Run-D.M.C. foi o momento mais marcante do jogo para mim. Ficou foda!

O restante do setlist eu achei bacaninha. Mas nada muito empolgante! Senti que faltou mais clássicos aí, como por exemplo: Crazy, Pink, Hole In My Soul, Cryin, Dude e até a própria I Dont Want To Miss a Thing é meio bizarra não estar presente!

O jogo me deu uma broxada por não dar um enfoque total na banda Aerosmith. Temos que sempre passar por 2 músicas de outras bandas a cada show para desbloquear de fato as do Aerosmith. Não que sejam musicas ou bandas ruins, mas foi uma quebra de expectativa negativa na minha visão.

A parte visual está excelente, desde as artes e os palcos que referenciam vários álbums, até as roupas e instrumentos. Tudo muito satisfatório de parar e apreciar.

A dificuldade parece que esta mais facil que a média dos guitar hero, e isso o deixa um pouco monótono. E infelizmente temos apenas um batalha de guitarra! Essa parte em si é bem legal, mas nem se compara com as clássicas batalhas com o Tom Morello e Slash no GH3 original.

Bom, foi um guitar hero que me serviu pra matar a saudades. Creio que irei curtir mais quando for jogar as versões do Metallica e Van Halen! Só o futuro dirá. :D

tão bom quanto a banda...
um copia e cola do GH3, mas sem as músicas boas, com uma skin horrível e uma historinha sem graça.
poderia facilmente ser uma dlc do guitar hero 3
fora que o jogo não propõe desafio algum, a batalha contra o Joe Perry foi triste pela IA ser tão burra

Como sempre guitar hero surpreendendo, maravilhoso demais poder tocar as musicas da grandiosa banda que é Aerosmith

I used my keyboard to play and it was fun nonetheless haha

Its guitar hero. But loses every point for being aerosmith themed.

nao ligo mt pra aerosmith mas as outras musicas eram boas

This was purchased for me as a kid because I loved guitar hero. I hated aerosmith then and i couldn't care less about them now. What a bizarre choice for a band to give a whole game to. It reeks of either some higher up being a massive aerosmith fan and demanding this be made or the publisher / developer having some sort of in with aerosmith and being able to obtain them for cheap. Given that this was made towards the beginning of guitar hero's lifespan the latter would make sense to me

Its watered down GH3! With Aerosmith!

It still has a lot of GH3's charm but it definitely has a weaker and much easier setlist. Aerosmith's great and all but their musi just dont doesnt make a difficult rock rhythm game. Still had fun with it, though.

IDK why I got this, I don't know much aerosmith, maybe my dad got it for me, but I still have the guitar from it


Not a big Aerosmith head, but this wasn't as bad as I was expecting. I like the general idea of the band focused GH games over the RB ones though.