Reviews from

in the past


"I don't have to see you right now.."

This is when the game really starts to find its footing - blending preordained tragedy, amiable comedy, and a sick indie soundtrack with total confidence. The first time we're really placed in front of the looking glass to peer upon the deep sense of pain these people are so strongly affected by - epitomized by this episode's supremely melancholy ending (arguably the number-one moment in the whole game); we see everyone lost at sea individually - fighting their own battles - yet they're all still connected so tightly by the hurt they feel. Minus points for no Final Fantasy: The Spirits Within mention :/

kate marsh i would do anything for you i swear to god i would

I like the part with the chibi among us

"Life is Strange" excels in capturing emotional trauma through its compelling narrative. The game skillfully explores the impact of choices, allowing players to experience consequences that add depth to the storyline. The character-driven approach creates a powerful connection with the audience, making it a truly immersive and emotionally resonant gaming experience.

just cute nothingness. loveee arcadia bay i could spend forever there so i don't mind doing literally nothing. has a pretty great ending that's easy to mess up