Tienes que ser un juego realmente bueno, para que respetes tan poco el tiempo de tus jugadores y aun así ellos dediquen tantas horas a tu juego y que con un simple tuit, vuelvan en masa a jugarlo.
Eso es lo que pasa con Iceborne y te das cuenta que te tenias que haber cogido la versión de PC, pero no lo hiciste en su momento y ahora estas jodido.
No te pilles un MH en consola, nunca.
Eso es lo que pasa con Iceborne y te das cuenta que te tenias que haber cogido la versión de PC, pero no lo hiciste en su momento y ahora estas jodido.
No te pilles un MH en consola, nunca.
No es el primer Monster Hunter que juego, pero si el primero que me paso y sigo jugando a día de hoy. Hizo mucho más accesible la saga y presenta lo que todos los Monster Hunter pero aprovechando al máximo la potencia actual. No hay mucho que decir, si te gusta el bucle de juego, te gustará el juego, en mi caso es muy satisfactorio
I’m of the firm belief there has yet to be a bad Monster Hunter game, and though this applies to Worldborne, it’s definitely the most flawed so far (and might be a bit too westernized).
It lacks a lot of (at least what I feel) made old school special despite the jank, there’s a lack in variety when it comes to wyvern species and too many that look like lizards/dinos/dragons as opposed to anything super unique, some newer monsters lack the same design flare older ones have, most returning mons feel like a downgrade despite better hitboxes, base game has the weakest OST in the series (not bad but not nearly as good), the story of both major campaigns have good ideas but the writing and cutscenes are uh not good, and god the layout of most locales and Astera are garbage. There was a clear push to make it appeal more to western audiences by upping certain parts of the “realism” while sacrificing again the original charm. Feels too MMO-y and has a lot more match making aspects most big mainstream western games at the time had which does impact the player base.
That being said, there’s a certain charm to Worldborne too, and a lot of its faults come more from inexperience—this was a major leap forward for the series in a ton of ways so of course it would feel off. And hey, they made normal Fatalis an actual threat plus it easily has the best crossover event quests. There’s a ton of little details I love, endemic life collecting is amazing, and dammit you can’t help but be hooked.
Special shoutout to the fan contributions though. Aside from how a lot of newcomer attitude unintentionally spawned a lot of toxicity in the fandom that even bigger creators in the fan space fall victim to occasionally, there is a very neat community behind it. I love seeing all the mods and art made for it and I don’t think it necessarily has to do with popularity. Those who are willing to help newbies are awesome too :)
It lacks a lot of (at least what I feel) made old school special despite the jank, there’s a lack in variety when it comes to wyvern species and too many that look like lizards/dinos/dragons as opposed to anything super unique, some newer monsters lack the same design flare older ones have, most returning mons feel like a downgrade despite better hitboxes, base game has the weakest OST in the series (not bad but not nearly as good), the story of both major campaigns have good ideas but the writing and cutscenes are uh not good, and god the layout of most locales and Astera are garbage. There was a clear push to make it appeal more to western audiences by upping certain parts of the “realism” while sacrificing again the original charm. Feels too MMO-y and has a lot more match making aspects most big mainstream western games at the time had which does impact the player base.
That being said, there’s a certain charm to Worldborne too, and a lot of its faults come more from inexperience—this was a major leap forward for the series in a ton of ways so of course it would feel off. And hey, they made normal Fatalis an actual threat plus it easily has the best crossover event quests. There’s a ton of little details I love, endemic life collecting is amazing, and dammit you can’t help but be hooked.
Special shoutout to the fan contributions though. Aside from how a lot of newcomer attitude unintentionally spawned a lot of toxicity in the fandom that even bigger creators in the fan space fall victim to occasionally, there is a very neat community behind it. I love seeing all the mods and art made for it and I don’t think it necessarily has to do with popularity. Those who are willing to help newbies are awesome too :)
This expansion took the already great Monster Hunter World, and improved it even more. New environments, many new monsters, and MANY more hours of fun. I really enjoyed the new moves they added to the weapons and felt they complimented the original moveset quite well. The main gripe I have with the new moveset was the addition of the clutch claw, in many cases I felt like it trivialised combat, making it very easy to keep the monster in one spot, as well as making it so you can mostly hit the monster wherever you want and still do good damage, essentially removing a good chunk of the positioning. Thankfully you can ignore it for most fights, bar a few towards the end where it's almost essential in order to do enough damage and win (though that could just be a skill issue on my part)
Çok didaktik Fatalis ve Alatreon şiiri:
Boynuzunuz kırılsın,
Ucu dönüp size batsın,
Kafanızda saplı kalsın,
Ki aklınızı alayım, muşmulalar.
Kuyruğunuz kopadursun,
Acısıyla kaladursun,
Kan kıçınızdan akadursun,
Ki fitili sokayım, muşmulalar.
Pençeleriniz körele,
Pullarınız döküle,
Tırnağınız söküle,
Ki set yapayım, muşmulalar.
Ateşinize buz olayım,
Şokunuza su tutayım,
Silahıma taş vurayım,
Ki kellenizi alayım, muşmulalar.
Yedi düvel ceddinizin,
İffetsiz sevdiğinizin,
Kundakdaki bebenizin,
[Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.]
Boynuzunuz kırılsın,
Ucu dönüp size batsın,
Kafanızda saplı kalsın,
Ki aklınızı alayım, muşmulalar.
Kuyruğunuz kopadursun,
Acısıyla kaladursun,
Kan kıçınızdan akadursun,
Ki fitili sokayım, muşmulalar.
Pençeleriniz körele,
Pullarınız döküle,
Tırnağınız söküle,
Ki set yapayım, muşmulalar.
Ateşinize buz olayım,
Şokunuza su tutayım,
Silahıma taş vurayım,
Ki kellenizi alayım, muşmulalar.
Yedi düvel ceddinizin,
İffetsiz sevdiğinizin,
Kundakdaki bebenizin,
[Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.]
I love Monster Hunter World, but Iceborne content just wasn't on the same level. New monsters were mostly just a more annoying versions of the old MHW monsters, and the new end game content, the Guiding Lands you are supposed to farm for hundreds of hours, was extremely tiny and poorly designed. When you reach the Grinding Lands you already have the best armor & weapons, so what's the point? Augments only? And Lynian Researcher quests, wtf?