Reviews from

in the past


a really amazing labor of love and a remake of a game I've heard tons of good about. I plan to finish 100% when I get there!

so much better than the original in every way possible

This is an incredible accomplishment, the fact this is a fan game is baffling , it is better than the original in every way imaginable , it knows where the original hit , and where it sucked ass, and it changed accordingly, it is also hard as fuck, but not unfair like the original, lives are more plentiful and infinite revives mean the only stress in running out is getting kicked out of the level, overall , amazing game

Epic fan made remaster of a great classic.

I really liked Rayman Redemption and the work and love that has been put in it. In the core, it is just the original Rayman, but with many tweaks, new mechanics, changed level design and a whole new world to explore and complete.

When someone on Grouvee tipped me about the existence of Rayman Redemption, I could not wait to play it. It is a free game, so I downloaded it and started playing.

In Rayman Redemption, every level has been redesigned. They can be larger, have more obstacles or enemies, or feature entire new foes and bosses. The story remains unchanged, although some elements and mini bosses have been added.

It was so much fun to see all the new features, levels, enemies and creativity that this game offered, especially when comparing it to the original game, which I played and loved so much.

You now got a shop in which you can spend your earned blue Lums, to buy new outfits, extra lives and powerups (red P). I thought this was really cool. There is also an increase in the movement speed on the map. Normally, this was at a snail pace, but here, you just race straight to the map you want to play.

Graphicly, nothing changed that much, although there are some new enemy models and mini bosses that are animated in the exact style of the original game. I am really impressed how they pulled that off.

The sound and music effects are just as glorious as the original game. I have to say that I did not like the new Toy World that much. I cannot explain why exactly, maybe it is just that I am not used to see different things in a game that I am so familiar with.

The final levels before Mr. dark were epic. They were completely new and featured a lot of hard challenges. And speaking of challenges, somehow, the creator of the game thought this game was not hard enough. The difficulty is legendary. Some levels were completely insane, especially the last three worlds. To top it off, the hardest battle in the original Rayman, was of course Mr. Dark, but here, they tweaked his fight to be the hardest boss battle I have ever played in my life. A million different forms and mini bosses, a thousand different patterns and attacks to dodge, this was some brutal sh!t. I wasted three game overs on this fight.

Overall, I thought Rayman Redemption was amazing. It is the good old same game, but with a ton of content added. I loved every second of it and would surely recommend it.

Nutshell: It's basically Sonic Mania but with Rayman. Great alternative way to revisit the original game. Irons out some of the more controversial and punishing aspects of the original. Via doing this however, it loses a little bit of the mean soul of the original but to compensate it also adds a vibe of it's own, especially towards the late game which ends very abruptly in the original game.

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I have a big nostalgia factor towards the original Rayman on the PS1. Along with Crash Bandicoot it's the first big platformer I encountered that had truly big production values from music and sound design to the artwork itself. Even to this day it oozes the mid 90's "multimedia" ambition of the very early days of that generation where packing in high quality music, video and 2D sprites was possible.

While I wouldn't say it was one of my absolute favourites from the console, I still really quite like it warts and all. As a kid I never originally managed to beat the game due to the brutal limitation of continues (at least without cheating) and the fact that you had to find all the collectibles to even access the final boss, some of which were very well hidden. Only years later along with a guide I managed to finish it on the PSP, but that didn't mean I didn't have a good time as a kid getting to Picture City/Cave of Scops multiple times and running out of lives.

So here comes this reimagining/remake of that game. In very simple terms, it plays exactly like the original game with few key changes.

First off, most of the brutal difficulty that was related to the amount of lives and continues is eased up considerably. On normal difficulty (which I played) the continues are unlimited and the amount of lives you collect are probably around triple compared to the original. Also 1-up pickups now respawn in case there is any need to do some farming.

Secondly, there is making the game feel a bit more modern via widescreen and an array of options. Also compatability with modern machines, getting it to run on a Steam Deck was surprisingly easy and it looked perfect and ran perfect.

All the movement based powerups from the original are unlocked from the start so you can run and glide right from level 1. I never had a problem with having to unlock them, but running especially gives bit of a boost to the early game pacing.

And finally, there is all the new content added to the game. Mainly 1 new world, new levels in the old worlds, some new boss fights, challenge levels and expanded last world and ending.

Overall the new content is quite good and fits with the flow of the game. Sometimes the art and music does not touch the quality of the original, but it's good enough not to make them feel worthwhile additions.

The small faults it has, which there are not many in context of it being a Rayman reimagining, are easy to forgive due to it mostly being done by one guy. Makes it more impressive, really. If one has any affection for the original Rayman, this game gets a warm recommendation from me. I do not think this will make the people who disliked the original change their mind though.

The good:
- It's free. And this does not reflect the quality at all.

- Most of what made Rayman charming is found here as well. The art and music is still incredibly charming.

- Even though some of the art in the new content can't quite
touch the original levles, it's still decent time to actually play. The new world is fine and all, but the reworked ending portion and post-game is a very nice bonus and the biggest improvement over the original in terms of pacing the content.

- No need to read a guide to find the hidden collectibles, the game features a compass for that stuff later on.

- Game is a labour of love and it shows. Probably the best fan made thing in recent memory.

- Collectables actually unlock new stuff instead of just locking the final story boss away like in the original where until you got every single cage, it didn't affect anything.

The bad:
- Not neccessarily a "bad" for all. As someone who appreciates short games, the new content can make the blazing speed you could finish the original game in something you might miss if you are looking for a quick dive. The game is still relatively short, but definitely meatier than the original.

- Some of the wonkiness from the original game is still here. Momentum while swing jumping on higher platforms, knowing if a drop down to a hole leads to a secret or a death and stuff like that.



Redemption for me is pretty much as good as a Rayman 1 fangame can ever get.
It still doesn't fully replace the original for me

I really wanted to like this game but I just cant.

I wanna say my view is all about the base game and not the incredible work this fan remake has done. I'm upset many other games have not got this treatment. I dont see how much more you can improve so great job.

However, rayman 1 is just not for me. I enjoy the visuals and sound design of the game but I cant stand the game play. Ive played bits of orgins and legends and they somehow make me wanna go fast (cause of the amazing movement) and explore everything. And it does it so well, here I just wanted to finish the level as quick as possible.

I may come back to this eventually, I only beat the first world because theirs a lot to love. I just have fun playing this game, so im not gonna play it :(

i really like rayman 1, it was a great start for rayman and i really like the early style of the glade of dreams and the enchanting music this game makes me feel really warm inside. the original is kind of unplayable but redemption makes it easy to play through.

Definitive way to enjoy Rayman 1, but it's good enough play the original just for history sake. Mind you: this version makes the game enjoyable since the original is undoubtly hard and is filled with frustrating parts.

Rayman 1 was a game with a good everything outside of gameplay, and with Redemption fixing that, it's finally an experience worth playing through. The game has a real difficulty curve instead of just seemingly shooting up at random and the dev's own inclusions aren't intrusive to the original assets of Rayman 1. Pretty nice game.

A really well made fan recreation of the original Rayman. Sadly I got to a point of feeling bored with this as it felt like it was dragging on a bit and getting frustratingly annoying with some level design aspects but I feel like thats more down to Rayman 1's design as a whole not really feeling that engaging to me personally.

Made me realise what never clicked with Origins for me though: the artstyle and sense of dreamlike wonder of Rayman 1, which makes me think of Tempo on the 32X or Ristar and other games of the mid 90s that carry that same dreamlike wonder in my eyes, feels so much more interesting and just nice to me than Origins' weird style that just always gave me the vibes of one of those forgettable cartoons that were bad even as a kid but you have to wait for something better to be on. Idk tangent aside I thought this was fun in its first half it just starts to feel repetitive and annoying at times.

It seems super fun at first, but the level design quickly nosedives; levels are WAY too open and directionless, which ultimately makes the game feel weirdly empty but dense at the same time.

To end this on a more positive note, this was clearly made by someone passionate about the series, and I'm happy this project allowed me to finally try one of my favorite character's first game

the definitive way to play the original rayman

I have yet to play Rayman 1 and I know it's supposedly clunky, but this fan remake exposes its creative ideas and in turn becomes one of the most enjoyable 2D platformers I've experienced. Unique level elements mixed with incredibly well hidden secrets combine to make every level stand out and excel in ways I never expected. The remake itself is superb, all of the new content blends in effortlessly and ties the package together perfectly.