Reviews from

in the past


I dig the visuals and the sound. But the gameplay, story, and writing style do nothing for me. It sounds rough, but I think I would have preferred this as a screensaver.

This game has its own magic, non-standard riddles and a terribly bewitching atmosphere. The game is suitable for lovers of slow immersion, but also for those who want to find something new, I think that it can be considered a work of art.

В этой игре есть своя магия, нестандартные загадки и ужасно-завораживающая атмосфера. Игра подойдет для любителей медленного погружения но и так же, кто хочет найти что-то новое, считаю что ее можно относить арт произведение.

The style and music are great but otherwise, it didn't grab me.

Takes some elements of Loom to the next level


"Do you wish to take a break?" Hmm, no...?

I actually really liked the style, but after my first playthrough (?) I just stopped. I think there's a lot in this game, which is why I definitely want to try it out again.

Мне очень нравится артдизайн игры, который, по моему мнению, не коннектится с комедийным сценарием игры, из-за которого мне пришлось дропнуть игру.

Feels more like a proof of concept/excuse to play around with the combat mechanics but ultimately lacking much depth. It'd be cool to see the concept developed further in a full-fledged experience.

So weird and esoteric that it works.

I got no clue what this game is about whatsoever. The story is tell in a really wierd way and the "combat" feels like scentific-monkey testing. It has amazing visuals and ambience. Maybe it's just not for me.

foundational ipad kid experience