Reviews from

in the past


As a maze game, the difficulty is a bit uneven, but the level design is ridiculously cute.

Okay pac-man type of game. You have to color the entire stage, as you're playing a brush.
The monsters are faster than you, so if they end up chasing you, you're done. This can feel a bit frustrating. The only way to get rid of them is to hope they go into the path of a roller and that you can reach the roller in front of them to crush them.
It's a short game, 6 stages, but there are multiple paths. Each stage has a pokemon-like animal which you can collect and it gets saved in a collection list.

Might be my favorite maze-chase style game. It's extremely cutesy, has collectible creatures and an encyclopedia that fills as you pick them up, and a fairly complex difficulty curve that keeps you on your toes even well into mastering the game. Playthroughs are astonishingly short, at just 6 levels per run, but branching paths ensure there's good replay value within, albeit a value containing a LOT of repeated levels.

Twenty-third GOTW finished for 2024. Pac-Man style maze game that involves the player character (a paintbrush) going through the level and painting the path while avoiding blob-like enemies. Some of the enemies are faster than the player character, so you've got to do some swift turning and dodging in the hopes you aren't chased down. Didn't really do anything to stand out, but was fun enough for the very short run time.