Reviews from

in the past


Peak video game schlock. The gameplay does almost everything wrong compared to the Resident Evil games it rips off: it's slow, shows a complete disregard for resource management by giving you practically infinite ammo and healing items, and has puzzles no deeper than inputting codes you find in documents or are explicitly told by NPCs. The level design mostly consists of narrow corridors, and they're sometimes populated by really annoying enemies that are way faster than you and have a million hit points. Despite that, there's something I can't pinpoint outside of the hilarious story, characters, and voice acting that keeps it all from being totally insufferable. Maybe I'm just so amused by imagining Sega being so desperate for a hit Saturn release that they actually thought this interactive Z movie was going to be it. God bless the late '90s video game industry.

This might be one of the weirder Resident Evil clones out there.
It's not particularly scary, nor survival per se, since the game gives you pretty much an infinite amount of healing items and ammo.
The story, atmosphere, hell, the soundtrack are the things that really make this game work for me. It's just SO WEIRD!
It works like a classic Resi game, the weirdness just made me keep going, even if the annoying dub or the horrid backtracking really were putting me off by the 7th hour.
Ah yes, speaking of those things. Jesus, the dub is so bad and annoying. I like cheesy dubs, hell, MMX4 is one of my favorite games, but this one commits the absolute sin of "I don't fucking understand what you are saying." And no, the post-production didn't help this at all. I couldn't understand a single sentence the final boss said after their transformation.
And god, the backtrack. Mix this and the fairly frequent loadings this game has and it just made the experience very jarring.
Still, I do find this game worth the playthrough if you're a fan of the genre. It's definitely one of the weirder titles I've played in a long time.