Reviews from

in the past


Grip is a really good time, the cars/craft feel fast and responsive, even on a keyboard, and there's a lot of depth to the way boosting, jumping and combining powerups can change the outcome of a race. Almost gives a xbox 360 arcade kind of vibe in the best way possible.

It's not amazing, but feels pretty good to race in, and looks pretty decent. it has a bit of trouble broadcasting to the player which routes are valid and which aren't. It has some decent vehicle designs, and feels like any of the classic anti-grav combat racers it was hearkening back to. Not as good as wipeout or redout, but definitely worthy of going in my racing game rotation on occasion. Not a ton of aesthetic personality, and only 2 songs that seem... licensed? I guess? they're good songs but not really what i'd expect from a game like this. Don't recommend buying it but if it comes free (like with amazon games) with something definitely would recommend putting a little bit of time into it.

Oh, this game scratched the Rollcage itch I didn't know I still had. The levels and graphics look gorgeous, as well as the race courses are well built for high velocity, combat racing. Contains a healthy variety of game modes that range between racing, maneuvering, combat and even one that scores you for totality of all you're capable of (Ultimate Race mode).

Only some moments of frustration come by when you bump to some obstacles of any size and you're drifting helplessly in the air until you get respawned or finally touch down and regain your lost momentum, but I guess that comes with racing games. I once had to drive back a bit of the course because the game tells me the correct way is wrong way, although I can't tell if it was a check point I missed or it's a bug.

With that said, I've run it for an hour and feel like I've got a fair share in what it's about, so I'll keep it shelved until there comes a time I want to find something to play for the party times. Well worth checking it out if you're a racing gamer, especially in the combat niche.

Man I've been playing Rollcage regularly myself until I found this game, oh boy this is going to be my new addiction lol. Really love the sense of speed on this one, absolutely feels like you're about to be consumed by it. Also speedsters cars FTW

One of those racing games that seem good on first glance but once you get past the first 2 races they're plagued with issues, it's like the tracks weren't designed with these cars' handling in mind

If I had to define this game with a single word it would be "Inconsistent". The handling is inconsistent and awkward, the way vehicles react to ramps is inconsistent and deters you from actually using them, AI behavior and difficulty are inconsistent and your race essentially depends on AI deciding whether to fire a rocket at you or not, powerups are inconsistent and they will just randomly decide not to lock on enemies at the worst moment.

This game just doesn't feel good enough, it is wasted potential that feels misguided, misdesigned and never fully exploits its premise.

No destaca mucho en nada, pero se juega guay

Brilliant game, very underrated. It scratches the itch that Wipeout left behind in its wake.