Reviews from

in the past


This game is the definition of a bad game
I have tried to play this and nothing worked: the audio, the lobbies, invite a friend.
Then, when I finally got to play the actual game, I had to realize that the whole gameplay is just garbage and full of bugs.
Played in summer 2022.

This review contains spoilers

These games keep getting worse as they go on. The Story is that 2 kids play Hide N Seek until their mother dies in an accident, and that leads to the Neighbors son killing his sister, which leads to the first main game, the Story itself is very upsetting, now I wouldn't mind the story, if it wasn't for the fact that the protagonist killed by their sibling unintentionally, before the main game starts is too similar to FNAF 4. The Characters are nothing to chat about, the Daughter is who you play as so you don't know much about her outside of positivity, and enjoying dolls, Hide N Seek, and is scarred of heights, and the son went from a boy who I wanted to help in the first game, to a boy who deserves the worst things possible to happen to him. The Graphics are the same as the first game, they look awful. The Gameplay has you play Hide N Seek by pretending that the room you are in is a fictional world, making impossible to not be found in it, while trying to solve random puzzles to advance to the part where you get caught, and move the story on, you can also hide in places even when your brother sees you, and the blur around the screen is back, and 1 of things you collect are brains for some reason, this is awful gameplay, and also worse than the first game, at least the concept of the original was good, here that fails too. Hello Neighbor: Hide and Seek is a game I will be hiding from for the rest of my life.

idk how i even bothered finishing these games

I spent an hour in the first level, beating my head against the moon logic puzzles and repeatedly behind harassed by a child who was not scary. The game then caused several key items to clip out of the world, making the core puzzle impossible to solve. Restarting the level, I managed to solve the rest of the puzzles in the first level after an hour or two, but the child kept catching me out of nowhere, repeatedly resetting the objective slightly. This was not scary. This was not fun. This went on for 3 and a half hours before I gave up.

I think there are worse games than this, I wanted to go in and appreciate what it did well. Instead I was in a hell of my own devising, slowly whittling away any joy I was feeling and leaving me a desiccated husk.

Thank you KiwiVee for gifting me this game! It's possibly the worst thing I've ever played.

trying to progress without watching a gameplay tutorial gave me a headache

Genuine contender for the worst game I've ever played

The original Hello Neighbor was a game that suffered immensely from lack of clarity, artistic vision, and overall substance. 'Hide and Seek' somehow manages to be even worse in every aspect without the benefit of at least being so bad it's funny. The game has a novel idea, that being that you are playing as one of two siblings who are playing Hide and Seek. Your home is completely transformed based on what the kids are imagining (An African safari, a big city at night, etc.) The idea is that you need to accomplish a variety of objectives (that are not explained whatsoever) while hiding from the sibling who is trying to find you. The first level feels sincerely promising with you locating a variety of stuffed animals in the Sahara-like giant house. You bring them to a giant laundry hamper while your sibling hunts you down as a make-believe lion

However, despite this more playful attitude they still try to act like the game is a horror game with stingers and jumpscares whenever your sibling is near. This wouldn't be so bad if the gameplay wasn't just a painfully tedious scavenger hunt with the items being behind physics manipulation, long stretches of nothing, and an ungodly amount of guesswork. So much so that you'll be questioning if the guide you're reading is a shitpost or not.

So, you're walking through these giant stretches of land, trying to stack physics objects on top of each other so you can get to a hidden and obscure element of a puzzle, all while a mindless NPC slowly chases you with random music and sound effects. You will then proceed to do this a dozen different times before moving on to the next level. I try so hard not to come to a conclusion on a game without finishing it, but I couldn't make it past the second level. The game is just a bore and I had more fun typing this up than I ever did trying it out.

The only positives I can give it are that the base idea is cool and that this game was inspiring for someone who wants to go into game development. Hello neighbor and any of its follow-ups have been the perfect examples of how NOT to make a game.