This is a fun, simple pinball game! I think the main issue here is that a game like this is just too heavily dependent on RNG to have getting 100% be fun (the hitmonchan that took me 3 hours to get).
The actual pinball of this game is really fun though, just a good simple time that I can't argue with. I love the splitting into two tables and the bonus levels are fun and creative. This makes for a very good pick-up-and-play title, just not one to sit down with and play for a super long time.
The actual pinball of this game is really fun though, just a good simple time that I can't argue with. I love the splitting into two tables and the bonus levels are fun and creative. This makes for a very good pick-up-and-play title, just not one to sit down with and play for a super long time.
I’ll be frank here: I think pinball gets a bad rap. I’ve seen a bunch of reviews of this game on Backloggd where people talk about how much they love this game but only give it a 3.5/5, and I don’t really get it. I think there’s a bit of a stigma behind pinball where it’s considered too shallow or simplistic to compete with other genres, and I simply don’t think that’s true at all. Pinball, when it’s done right, can be an exhilarating game of timing and precision.
Having said that, I think a lot of pinball video games aren’t very good compared to the real thing. The problem is simple - pinball is really hard! It’s no secret that arcade machines are difficult on purpose to drain all the spare change in your pockets. But any time a pinball video game tweaks the physics to make the game easier, it just doesn’t feel right to me. It’s kind of like when some console FPSes have such generous auto-aim that you can be looking in another direction and aiming down sights will still lock you on to the closest enemy’s head.
I think Pokemon Pinball rectifies this problem with a surprisingly effective compromise - keep the physics similar to real pinball but provide generous “Ball Saver” periods during catch and evolution events so novice and intermediate players still have a chance. It’s still reasonably difficult without feeling horribly unforgiving like physical pinball is a lot of the time. And the progression is compelling! The better you do, the rarer Pokémon you can catch, and, well…we all know you gotta catch em all.
So basically what I’m saying is that Pokémon Pinball is more than just a very good pinball game, it’s a very good video game, period.
Having said that, I think a lot of pinball video games aren’t very good compared to the real thing. The problem is simple - pinball is really hard! It’s no secret that arcade machines are difficult on purpose to drain all the spare change in your pockets. But any time a pinball video game tweaks the physics to make the game easier, it just doesn’t feel right to me. It’s kind of like when some console FPSes have such generous auto-aim that you can be looking in another direction and aiming down sights will still lock you on to the closest enemy’s head.
I think Pokemon Pinball rectifies this problem with a surprisingly effective compromise - keep the physics similar to real pinball but provide generous “Ball Saver” periods during catch and evolution events so novice and intermediate players still have a chance. It’s still reasonably difficult without feeling horribly unforgiving like physical pinball is a lot of the time. And the progression is compelling! The better you do, the rarer Pokémon you can catch, and, well…we all know you gotta catch em all.
So basically what I’m saying is that Pokémon Pinball is more than just a very good pinball game, it’s a very good video game, period.
I'm just gonna go ahead and log this because actually completing this game would take fucking forever. It's surprisingly fun and throughout for a pinball game on the Game Boy. But of course, it has it's downsides. A lot of the mechanics specific to this game like how catching works is not explained to you, so at first it seems really random. There is crazy potential here, really looking forward to checking out the GBA sequel eventually.
I just sat here until I got past the Mewtwo stage, which is about all the time I can properly give a pinball game before I begin to cry and remember that I'm terrible at pinball.
Pokemon Pinball is about as friendly of a pinball game as you can get without giving you a free practice mode. The ball can move unforgivingly fast, but board orientation will bail you out more often than not. There's a massive level of RNG in getting the Pokemon you want, but the game is incredibly generous in giving you a minute where you can fail all you want in getting them. The ability to control your multiplier through the CAVE system and three markers at the top of each board is incredibly generous. That weird little gravity well on the blue board is very helpful in getting you the result you want if you can only shoot toward the middle of the board. There is an incredible level of novelty that, even at a base level, just getting one or two new Pokemon or landing in a new location will make you wanna play more. Every consideration has been taken to make both Pokemon and pinball comfortable and familiar to a new player and a young target audience, with charming spritework and unique bonus stages as their own reward, and some VERY stringent timing on the final Mewtwo bonus stage. It's a good game!
This is as high as I can ever personally place it due to my inability to be good at pinball. I think very fondly of this game, but it is not my addiction. No matter how many hours I pour in, I will never actually be good, and I suppose that is my curse.
Pokemon Pinball is about as friendly of a pinball game as you can get without giving you a free practice mode. The ball can move unforgivingly fast, but board orientation will bail you out more often than not. There's a massive level of RNG in getting the Pokemon you want, but the game is incredibly generous in giving you a minute where you can fail all you want in getting them. The ability to control your multiplier through the CAVE system and three markers at the top of each board is incredibly generous. That weird little gravity well on the blue board is very helpful in getting you the result you want if you can only shoot toward the middle of the board. There is an incredible level of novelty that, even at a base level, just getting one or two new Pokemon or landing in a new location will make you wanna play more. Every consideration has been taken to make both Pokemon and pinball comfortable and familiar to a new player and a young target audience, with charming spritework and unique bonus stages as their own reward, and some VERY stringent timing on the final Mewtwo bonus stage. It's a good game!
This is as high as I can ever personally place it due to my inability to be good at pinball. I think very fondly of this game, but it is not my addiction. No matter how many hours I pour in, I will never actually be good, and I suppose that is my curse.
This game has serious hooks, I’m enjoying the light pick-up and put down nature of this game. I mostly play with building my Pokédex in mind, and if I am doing well I work towards getting a top score. So far 100k on the Blue board and 200k on the Red board.
The gameplay itself is typical pinball, shoot at the lit up portions of the map and eventually the Bellsprout or Cloyster to enable the capture mode. Doing full loops of the board build up a meter that determines what type of Pokémon will be accessible. You then need to shoot at the top bumpers - Voltorb or Shelders to make the Pokémon appear on the board, then you shoot your ball at the Pokémon. I like that during this ball saver is on (to a degree) until finally you capture the monster. Evolution mode is fairly similar, yet more challenging requiring you to hit specific parts of the board then to collect either Experience Points or Evolution Stone symbols that appear on the board before hitting the hole in the centre.
I’ve played some of the beginner bonus stages like Diglett and Meowth and they’re plenty fun.
It’s interesting seeing the gradual transition from NES Pinball to Revenge of the Gator and Kirby Pinball. This is easily the most unrealistic pinball sim but I like being given some leeway. I find this game really addictive, it’s a 9/10 so far I’ve only played roughly 2 hours and I’m looking forward to finishing my Pokédex.
The gameplay itself is typical pinball, shoot at the lit up portions of the map and eventually the Bellsprout or Cloyster to enable the capture mode. Doing full loops of the board build up a meter that determines what type of Pokémon will be accessible. You then need to shoot at the top bumpers - Voltorb or Shelders to make the Pokémon appear on the board, then you shoot your ball at the Pokémon. I like that during this ball saver is on (to a degree) until finally you capture the monster. Evolution mode is fairly similar, yet more challenging requiring you to hit specific parts of the board then to collect either Experience Points or Evolution Stone symbols that appear on the board before hitting the hole in the centre.
I’ve played some of the beginner bonus stages like Diglett and Meowth and they’re plenty fun.
It’s interesting seeing the gradual transition from NES Pinball to Revenge of the Gator and Kirby Pinball. This is easily the most unrealistic pinball sim but I like being given some leeway. I find this game really addictive, it’s a 9/10 so far I’ve only played roughly 2 hours and I’m looking forward to finishing my Pokédex.
A Pokemon game that I hadn't before played. It's a fun little game with a fairly high difficulty and a quantum of grinding required.
First off, it's pinball, something I don't have a great amount of experience with, so bear that in mind before diving in to both the game, and this review. You are tasked with catching the original 150 Kanto Pokemon. Catching is achieved through, well, playing pinball! It's very satisfying and super addicting to do. Kudos to the developers for managing to make a new catching mechanic feel so more-ish and engaging!
That being said, there is an INSANE amount of RNG required when finding the little creatures. This can lead to frustration during long sessions and is why I didn't bother catching them all. If the grind is for you, then jump right in!
The music is absolutely suberb. Some of the melodies will be recognisable in songs used in the Generation 2 games, a few years before they came out! This was a pleasant surprise, as well as the catchy renditions of the original Gen 1 chip tunes.
Overall, it's worth playing as a Pokemon fan but probably more for those looking for a pinball table with a real unique spin. Don't let the difficulty put you off and play for 10-20 minutes at a time, and you'll have fun!
First off, it's pinball, something I don't have a great amount of experience with, so bear that in mind before diving in to both the game, and this review. You are tasked with catching the original 150 Kanto Pokemon. Catching is achieved through, well, playing pinball! It's very satisfying and super addicting to do. Kudos to the developers for managing to make a new catching mechanic feel so more-ish and engaging!
That being said, there is an INSANE amount of RNG required when finding the little creatures. This can lead to frustration during long sessions and is why I didn't bother catching them all. If the grind is for you, then jump right in!
The music is absolutely suberb. Some of the melodies will be recognisable in songs used in the Generation 2 games, a few years before they came out! This was a pleasant surprise, as well as the catchy renditions of the original Gen 1 chip tunes.
Overall, it's worth playing as a Pokemon fan but probably more for those looking for a pinball table with a real unique spin. Don't let the difficulty put you off and play for 10-20 minutes at a time, and you'll have fun!
Pokémon Pinball is a fun game. That's it, the game is fun. It really doesn't need to be anything else other than a fun game you can get hooked to and spend hours and hours trying to catch and evolve different Pokémon only to lose the pokéballs every single time god why have you cursed me with this game please I want to stop playing but I can't-
Decidi "aposentar" depois de até esquecer que tinha começado. É um jogo que não me vejo zerando ou mesmo tentando zerar (dizem que é possível... não sei se acredito), mas é simplesmente muito gostoso de pegar para jogar por uns 20 minutos – e isso ainda vou fazer algumas vezes, com certeza, então quem sabe algum dia? No mais, fiquei bastante impressionado com a forma como adaptaram o universo Pokémon para o pinball! Não fazia ideia do que esperar (não tive um GBC), mas é tudo muito bacana mesmo.