6 reviews liked by 24effects


Good enough if you're stuck with literally zero other games.

Literally fell asleep playing this. Thank god it's short.

Give this to a Metroid Prime fan to make them feel like a victorian child eating coolranch dorito

Redfall isn't bad. Sure, it has some audio and graphic issues, but – at least for me – it was playable enough. The problem is that it feels old. It looks like Left 4 Dead 2, but is it at least as fun to play? No. And that's the biggest issue: it's fucking boring. And the best joke is the 100 gb. You couldn't compress this PS3 game to 15 gb? Well, maybe you're really bad at your job.

1 week before release i played the demo, it was a 20 minutes demo that was very underwhelming, but i still thought i should give the game a chance to see if it gets better later on.

It doesn't.

So the first thing i read about this game in the embed of the steam link was "a fresh take on the jrpg genre", and its probably the biggest problem of the game. It is really the most basic, mediocre turn base combat you can find.

Turn base combat, rock paper scissor elemental types plus physical, materia base skills with few spots (i had only 4 skills activated), no gear, no party. Does that sound like a fresh take to you?

So if the gameplay is so barebones it means is at least hard right? Well no, it is basic and easy. The start is easy, in the mid part they blow up the HP of enemies so you understand you should buy new skills, and once you do it the game is easy again. Mob enemies are generally harder than bosses because you are 1vs3 most of the time, while in bosses you can just debuff it and make it slow, while you have 2 turns to spam healings and hitting. There also some questionable decisions on the minor mechanics of the combat system but i don't think they matter (see some paragraphs below)

Now here is what is really the "fresh take": the setting being cyberpunk. Everything is written with tech terminology. The mana is called data, block and delay turn is called cache, melee combat is called hack? some of the terms don't even make sense of what they actually do. Also because we obviously live in a technological society we have people called "V-sync" or "Nullpointer", expresions like "Digits!" or "Oh my grind!", you know, normal behaviour if you ask me.

The story is pretty standard for a futuristic setting, it wasn't bad but also it wasn't good, pretty normal.

The artstyle is cool, the music is generally cool, which i think its why most people would don't mind the boring gameplay and will just play for the story, which is also present in the game itself because you have options to either skip every random encounter (yeah we have those here) or to insta win every battle when you want it.

So if you want to try this game because of the "fresh take in the jrpg genre" you will be disappointed, if you have played jrpgs before there is nothing new in this game, you have already played it before.