Alezarde
2012
2015
"The Yakuza game, it's not like boxing. The man who gets beat down isn't the loser. The guy who can't tough it out to the end, he's the one who loses."
With this game, Yakuza finally hit it's resurgence in the west, and boy are we all happy for it. It's vibrant, decadent 1980's Japan setting, a funky, seedy feeling to it's world buried under excess and glamour. It's supplemented by a gripping crime narrative telling the origin stories of series mains Kazuma Kiryu and Goro Majima and an in depth and flexible beat em up combat sytem, as well as tons of side stories and great minigames. You should play this game by now. It's the absolute best way to begin the dive into this series, and I know for a damn fact you'll love it.
With this game, Yakuza finally hit it's resurgence in the west, and boy are we all happy for it. It's vibrant, decadent 1980's Japan setting, a funky, seedy feeling to it's world buried under excess and glamour. It's supplemented by a gripping crime narrative telling the origin stories of series mains Kazuma Kiryu and Goro Majima and an in depth and flexible beat em up combat sytem, as well as tons of side stories and great minigames. You should play this game by now. It's the absolute best way to begin the dive into this series, and I know for a damn fact you'll love it.
2011
2014
2019
I was really excited for this game for a long time. I had hailed this as the return of Obsidian with a game in the critical vein of New Vegas. They hype was real, and while I did have fun with this game, it felt way too short, too surface level, and just smacked of a game that was cut way, way too short. The story is fine, the moral complexities of dialogue and characters just aren't there. The characters are fine. Some stand out more than others like Parvati and Max, but they don't bring enough to the table to make them worth exploring. Gameplay is fine enough but nothing really stands out. And the game's length is an issue, because while a shorter RPG experience is fine and all, but the world of the game feels so sprawling, and you feel so excited to explore it, only for it to slam the doors on you when you start to hit it's stride. I hope the sequel is better and actually delivers on the sprawling world filled with satirical hyper corporate stories because that is interesting.
It's very middling, but it's a good foundation for the sequel, but doesn't stand on it's own.
It's very middling, but it's a good foundation for the sequel, but doesn't stand on it's own.
It's funny, despite how my tastes with games change over time, Shadow of the Colossus stays stuck in my brain over and over again. Something about it is so mysterious and enigmatic. The Forbidden Lands(the main setting of the game), feel alive but filled with mystery, the main narrative in minimalist but profound, and the feeling you get when seeing the first Colossus, this massive towering thing, is a fantastic experience. Play this game, it's worth everything you've heard. Words can't fully describe it.
2001
2010
This game is such an underrated, neglected gem. You know this game was abandoned by its publisher, and didn’t have any support on release, because it doesn’t even have a subtitle function. Despite this, it’s an inventive time-travel FPS with tons of cool powers, a neat story, good shooting, and a lot of strategic depth for how to use your abilities. Hell of a gem, shame it couldn’t have more attention.
Yeah yeah, I know it's the boob game. I won't deny that boobs are cool. But this game genuinely has a ton of mechanical depth. It's fast and furious and with a ton of character variety. You can't go wrong playing it, either for the fun as hell fighting mechanics, or just the titties. Both are valid.
This game is just crunchy, bloody, over the top FPS fun. It may have gotten me on a list due to how much fun it was to just kill the fuck out of mutant grunts, and the game's points system encourages creative ways to obliterate enemies. The story and characters are kinda over the top stupid in what I think is a great way. It's got some uh, unique, ways to curse, but I think that adds to the charm. Honestly the background worldbuilding and ideas here could really be expanded much more in a great sequel, but this game is still the full Bulletstorm package. Tons of fun here.
Man this one just really disappointed me, even when I was young. It's trying to be an epic story with a 3D platformer flair, but with too many vehicle and turret sections, bleh collecting, a story that treats itself with way too much seriousness for how goofy it really is, and a cliffhanger ending just didn't do it any favors.