This might be a personality flaw but I trust Deirdre with my life and my boyfriend.

I want Renate found dead, lying next to her world's loudest pencil.

What do you mean "there's a ghost, Nancy" I'm out here till 3am playing pachinko and solving sudoku puzzles, the only thing I'm haunted by is success, bitch. I don't even lose sleep when I bring up your dead mother in increasingly inappropriate ways.

Went on a week-long multi-car pile-up massacre, but paid off the witnesses with endless Lickie Loo Lollypops and Koko Kringle bars.

If we're all just gonna be bitchy with each other I'm game, Corine your essay sucked it was just a Wikipedia article, Mel you have too much product in your hair, Leela you're not as fun as you think you are, Izzy... just no, Rachel fuck it you get a pass but only because you were polite to me. Also, you all snore. Fuckin' tell me to go back to France...

This review contains spoilers

I loved having my best friend and perfect human being George Fayne with me to solve this mystery, but there are just so many missteps in this one, for example:

- Only one suspect
- The coconut-throwing minigame is mandatory
- Blackface
- The pattern minigame is mandatory
- TIMED UNDERWATER SUDOKU
- A lot of driving
- Blackface in 2009
- A lot of sailing against the wind
- A huge book of writing with no markers that you have to constantly refer to for information
- A white man donning skin-darkening makeup and a dreadlocks wig to impersonate a black Jamaican man as a major plot point in 2009.

I've seen the image of Bess & George in Ransom of the Seven Ships, and I'm removing that image from my mind and replacing it with the image of Bess & George from this game, and that's why I support this game more than I usually would.

Confronting a man for having feelings for his best friend's bride-to-be and following it up with the phrase "Time for me to scoot."

Nancy's social skills are the least insane thing in this game though because holy shit that ending is off the fucking scale.

I love short atmospheric concept games that only cost $1 and don't necessarily have an ending but have a satisfying endpoint, the best of the best in the art form.

Yeah, I'm playing these ones too. They're not going on the ranking list though. The mystery is solid, but it's missing that key feature that makes Nancy so special: her sociopathic conversational quirks.

Upside is I never had to solve any downright immoral Fox & Geese puzzles, but the connected downside is I didn't get to do anything like a puzzle. It's essentially the flash game version of that old Roblox zombie survival game where you combine 2 bricks, 1 metal, and 2 wood to make a forge. How's that for a deep cut, deeper than they burried the original Pharaoh set.

This would've been the best one yet, but then scopa followed by the gem theft followed by more scopa...

Thank the gods I could do it all in the cuntiest outfit possible though: https://videocircus.net/nancycunty

Need more low stakes jump scare horror in my Nancy Drew games. Love having a crocodile jump out at me and have Nancy write about it in her little diary/observations.

That 7/10 is polite. I want you all to know I was having so much fun until some fucking dev decided that for the player to progress it was manditory to win that Fox & Geese game not only 3 times but 3 different ways. My entire being is now dedicated to making sure that dev never experiences nirvana.

Local man eats 165 snow cones in one afternoon in "bizarre" guessing game with teenage holidaymaker.

Nancy, it'd be way quicker to get off the subway here and walk not even 5 minutes to get to the hotel, why must we spend an additional 50 minutes on the subway and go all the way round?