BOZE
2021
2020
2016
BX#4
Monster Collector, JRPG
Very nostalgic, chibi characters are cute, the undegrounds are very cool, they kept the storage system in the main menu
BUT
This game is too easy (exp. share, no difficulty settings, broken friendship), bad pokekron implementations, the friendship is also stupid (= a random message will appear every turn breaking the battle rhythm and making them longer), a lot of cut content, some of the worst mechanics are back (honey-trees, 32 encounters for spiritomb), no big changes from the originals overall.
Monster Collector, JRPG
Very nostalgic, chibi characters are cute, the undegrounds are very cool, they kept the storage system in the main menu
BUT
This game is too easy (exp. share, no difficulty settings, broken friendship), bad pokekron implementations, the friendship is also stupid (= a random message will appear every turn breaking the battle rhythm and making them longer), a lot of cut content, some of the worst mechanics are back (honey-trees, 32 encounters for spiritomb), no big changes from the originals overall.
2021
2021
2020
BX#8
Flight combat
Extremely fun to play, nice controls, different game modes & maps, dragons are cool, different classes to choose (= tanky/bulky, healer & assassin), no pay-to-win, a lot of skins and stuff to unlock
BUT
You'll easily collide with walls and be stuck in corners, also no camera options / configurations.
Flight combat
Extremely fun to play, nice controls, different game modes & maps, dragons are cool, different classes to choose (= tanky/bulky, healer & assassin), no pay-to-win, a lot of skins and stuff to unlock
BUT
You'll easily collide with walls and be stuck in corners, also no camera options / configurations.
2021
2021
2021
2021
BX#12
Survival, Open-world
Great climbable bosses like Shadow Of The Colossus, mechanics and sense of freedom like Breath Of The Wild, survival elements to spice thing up (=cold, rest, hunger), intense atmosphere and beautiful setting
BUT
Clunky movements, combat and shooting, it needs to be refined in every single aspect.
Survival, Open-world
Great climbable bosses like Shadow Of The Colossus, mechanics and sense of freedom like Breath Of The Wild, survival elements to spice thing up (=cold, rest, hunger), intense atmosphere and beautiful setting
BUT
Clunky movements, combat and shooting, it needs to be refined in every single aspect.
2022
BX#13
Diablo-like, Immersive sim, Stealth
Extremely fun to play, there are a lot of alternatives and you can approach every mission the way you prefer, great atmosphere, great stories, the 5 playable characters are very good and diverse and with cool and unique perks, there are tons of secrets all over the map, day-and-night mechanics, deep lore
BUT
There are a few glitches and bugs (stunned horses, glitched vendors, people duplicated, a few freezes during a rainy day) (beta), the IA is stupid (= can't hear a shotgun shot a few meters away, the walking patterns seem random sometimes).
Diablo-like, Immersive sim, Stealth
Extremely fun to play, there are a lot of alternatives and you can approach every mission the way you prefer, great atmosphere, great stories, the 5 playable characters are very good and diverse and with cool and unique perks, there are tons of secrets all over the map, day-and-night mechanics, deep lore
BUT
There are a few glitches and bugs (stunned horses, glitched vendors, people duplicated, a few freezes during a rainy day) (beta), the IA is stupid (= can't hear a shotgun shot a few meters away, the walking patterns seem random sometimes).
2019
2022
BX#15
Gothic Action-RPG
- This game has one of the most satisfying combat system ever: it's extremely polished, fast and customizable. The skill tree reset has no cost: for example you can change from a parry focused combat (Sekiro) to a dodge one (Bloodborne) based on the boss you're facing;
- The unique mechanics are great: wound-health bar forces you to use "heavy attacks" and to make fast combat decisions, plague weapons are many and diversified;
- The optional missions let you explore the same area in different ways with different mini-bosses;
- The lore is rich and inspired: the multiple endings add replayability since the game is very short (you'll finish this in 8-12 hours);
- The human-sized bosses are incredibly fun to fight even if some of them are completely optional;
BUT
- The gimmick-y boss fights can be annoying;
- The camera is stiffy especially in closed/smaller areas;
- No NG+;
- Small enemy variety.
Gothic Action-RPG
- This game has one of the most satisfying combat system ever: it's extremely polished, fast and customizable. The skill tree reset has no cost: for example you can change from a parry focused combat (Sekiro) to a dodge one (Bloodborne) based on the boss you're facing;
- The unique mechanics are great: wound-health bar forces you to use "heavy attacks" and to make fast combat decisions, plague weapons are many and diversified;
- The optional missions let you explore the same area in different ways with different mini-bosses;
- The lore is rich and inspired: the multiple endings add replayability since the game is very short (you'll finish this in 8-12 hours);
- The human-sized bosses are incredibly fun to fight even if some of them are completely optional;
BUT
- The gimmick-y boss fights can be annoying;
- The camera is stiffy especially in closed/smaller areas;
- No NG+;
- Small enemy variety.