Fine enough for what it is but it suffers from issues that would not have arisen had they been less faithful to Super Metroid and the template established in 2D. Endless backtracking, movement powers that are disempowering when used to motivate vertical play without an easily utilised free look camera, enemy design that doesn't support combat progression or world hostility, lack of sense of place similarly due to a lesser ability to survey it. Weapons feel wet, Samus can barely dodge attacks, and the boss design is pretty atrocious. I get it was a biggish deal but we had better shooters, and better console shooters, that knew how to compliment their backtracking without exciting terrain traversal as a slog; Prime, unlike Super, as a world just isn't enlivened with multivariate incidence. But who knows, maybe there would be no Dark Souls 1 without it, so minor pass.

Reviewed on Oct 03, 2022


8 Comments


1 year ago

congrats on realizing prime is just one of many super remakes that isn't as good as super. it most of the Metroid series

1 year ago

"weapons feel wet" what does this mean. what possible implications on gameplay could wetness or the perception of have on the game.

1 year ago

ask if the weapons are creepy or wet
"it's a good game sir"
buy the game
the weapons are wet

1 year ago

Of course the weapons feel wet, it's goddamn downpouring on Tallon IV.

1 year ago

I’m gonna start inexplicably using the word “Wet” in all of my reviews thanks

1 year ago

big month for w words on backloggd.com

1 year ago

now that u followed me i feel pressured to actually do it now :sob: