It resembles Final Fantasy Tactics Advance in the container, but not in the content. Anyone who has been drawn to this game thinking that it is just like the Square game has to be prepared for a disappointment.

⭐ Great sprite work, ideal for pixel Junkies.

⭐ Nice user interface and simplified controls. I think it's pretty intuitive and plenty of explanations for smooth combat.

⚠️ Little itemization and summoning progression. In FFTA and sequel you have at your disposal a mileage theorycrafting of races, jobs, skills and equipment. Objects are not simple stat buffs, they allow you to learn new skills and change jobs to get, for example, a paladin with thief or ninja skills and have a more balanced team. That offers a huge range of customization and is what I like the most about this game. In Fae Tactics you can have just three characters on the battlefield, each one with the same three actions (basic attack, assist and wait), scrolls that give stat buffs and you can only put one per character and summons that can't carry items and they're just to buff the three main chars. That's all.

⚠️ Combat takes too long. Not just story driven combats, simple trash mobs fights for grinding purpose take a fair amount of time because the boss is either summoning new minions or shielding itself non-stop, so most of combats end up being to knock down a wall.

⚠️ The plot is dull and you won't even remember it while you play. Combat is all that matters and is easy to burn out.

Reviewed on Feb 12, 2023


3 Comments


There’s a 2x speed setting you can turn on. There is a manual save as well unless if you stop playing in a 2 or more section level. Then you can’t save.

1 year ago

This comment was deleted

1 year ago

I didn't know they had updated it. Thanks, I edit the review then.
No problem!