38 Reviews liked by Cai_Behr


This review was written before the game released

FIRST GAME EVER TO SELL 1 TRILLION COPIES

CULTURAL RESET

I have quite a few problems with the game but I don't care, it was fun.

And the last stretch was genuinely really awesome, definitely caught me off guard. They didn't had to go this hard

This review contains spoilers

Doujin with Jack and Astos when?

After finishing the game I can confirm this is a cultural reset.

Thank you for saving gaming Jack

Loot, out of place sidequests, the weirdest decisions at the most crucial cutscenes, keeping everyone dressed up during the most dramatic events (poor souls that don’t disable visible headgear and have to stare to a close up of a helmet or the dumbest mask), and yet…

The action has some good fundamentals in order to keep you active and managing space, but if it stays fresh for the whole game it is because of the combination of the different variations. Small gimmicks in every mission, trying new jobs, some slight changes in the enemies that may not seem that much but end up making you plan some new strategies, specially when the placement is a little thought out, and why not, infinite comboing against the wall your least liked monster with your friends, never gets old. And bosses don’t fall behind, they often take the highlight, a good arsenal to cover all the surroundings and distances, barely taking any breath between an attack and the next, good luck finding an opening.

And what a bunch, three thirty-something years old join with two twenty-something years old to play the most visually overdesigned sci fi dungeons and dragons campaign ever. The IA distracting the boss when you need a rest, trying to keep every distraction away from your target, helping you to not drop the staggering… Not anything never seen nor complex, but always very present while fighting side by side nonetheless, giving more strength to every chit chat, to every dialogue, to every fist bump. The Warriors of Light… not, they don’t fit that role no matter which side they are viewed on, that prophecy would materialize later. What is the role of the outcasts forced to complete a prophecy that not even they understand? The biggest merit of the narrative is that even with the amount of giant obstacles that it likes to place arbitrarily, you never leave Jack's resolve, a guy that speaks in punches, and me backing up every single hit thrown. To fight with all that he has for what he knows is right, no matter the cost, with Ash, Jed, Neon and Sophia on his side, even if the role of the heroes is for another group. Finding their way to make it work.

You’ve got to be crazy if you want to change the world.

Stranger of Paradise is not a joke. It's not a meme game. It's not "so bad it's good". It's actually, unironically, a great fucking game. Anyone who says otherwise is lying to you, to the world, and to themselves. The more I played Stranger of Paradise, the more invested and genuinely excited I was to see it through, and the end result was so complete and rewarding to the point where I stood up and started shouting "YES!! YES!! YEESSSSSSS OH MY GOD THAT'S WHAT I'M TALKING ABOUT BABY" like I just lost my virginity again.

Unironically the most soulful final fantasy game since Duodecim 012

An absolutely fantastic Final Fantasy that will probably not get its deserved flowers due to weird people and memes and will be most likely put in the group of "underappreciated" Final Fantasy games with Type-0 and even X-2