Bio
Hey there. I love video games. So do you I assume.

5☆ - Pinnacle of the Medium
4☆ - Hell Yeah
3☆ - Cool, I guess
2☆ - Ehhhhh
1☆ - Worst thing to jeopardize humanity's integrity since the invention of the nuclear bomb
Personal Ratings
1★
5★

Badges


Replay '14

Participated in the 2014 Replay Event

Trend Setter

Gained 50+ followers

GOTY '23

Participated in the 2023 Game of the Year Event

Early Access

Submitted feedback for a beta feature

Adored

Gained 300+ total review likes

Full-Time

Journaled games once a day for a month straight

Listed

Created 10+ public lists

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Shreked

Found the secret ogre page

Popular

Gained 15+ followers

Loved

Gained 100+ total review likes

Donor

Liked 50+ reviews / lists

Gone Gold

Received 5+ likes on a review while featured on the front page

Well Written

Gained 10+ likes on a single review

Organized

Created a list folder with 5+ lists

Roadtrip

Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others

GOTY '21

Participated in the 2021 Game of the Year Event

Noticed

Gained 3+ followers

Elite Gamer

Played 500+ games

Liked

Gained 10+ total review likes

On Schedule

Journaled games once a day for a week straight

Gamer

Played 250+ games

N00b

Played 100+ games

Favorite Games

Speed Racer: The Videogame
Speed Racer: The Videogame
Kingdom Hearts II Final Mix
Kingdom Hearts II Final Mix
Persona 3 FES
Persona 3 FES
Xenosaga Episode III: Also sprach Zarathustra
Xenosaga Episode III: Also sprach Zarathustra
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Sons of Liberty

913

Total Games Played

031

Played in 2024

156

Games Backloggd


Recently Played See More

Tsukihime: A Piece of Blue Glass Moon
Tsukihime: A Piece of Blue Glass Moon

Jul 15

Zenless Zone Zero
Zenless Zone Zero

Jul 13

Saya no Uta
Saya no Uta

Jul 11

Bomb Rush Cyberfunk
Bomb Rush Cyberfunk

Jul 02

Under Night In-Birth II Sys:Celes
Under Night In-Birth II Sys:Celes

Jun 28

Recently Reviewed See More

Before release, looking at all the promotional material and trailers, I was fully convinced that Zenless Zone Zero would finally become the one Mihoyo game to draw me in. Genshin utterly failed me almost immediately from the start and Star Rail would sadly leave me bored just shortly after the introduction. Star Rail and ZZZ in particular feel curated to my usual tastes in video gaming, that I could easily imagine myself spending countless hours away on the grind. ZZZ almost succeeded in that. But during my previous session, I had an epiphany. I asked myself, "what am I doing this for?"

The answer is nothing.

In my desperate attempt to enjoy ZZZ, I largely ignored several initial issues I found during my first impressions in efforts to give ZZZ breathing room, a chance to impress me. I sometimes feel I was too hasty in my dismissal of Genshin and Star Rail and failed to give them proper time to fully flesh out their ideas to me. Maybe ZZZ can be more of a "modern anime" gacha and could be a game I find myself falling back to and enjoying an hour of grind or two. To give credit where it is due, the five hours I spent with ZZZ is longer than the three I spent with Star Rail and the only one I spent with Genshin. That's it, my only positive.

Oh, sure, the animation is cool, I guess, if you're not sick of Mihoyo's boring, market-safe, character designs. While I lasted five hours with the mushy gameplay, I'll have to admit that I gave up with the story right away. After the introduction, I began skipping the cutscenes as I find the story, as usual with Mihoyo games, vapid as shit. Even before you skip a scene, a window pops up detailing the plot highlights of the scene the you are about to skip. Thanks for that! It's almost like Mihoyo know that their stories aren't worth caring about and that they're a waste of time.

I guess gachas just aren't for me then. Well, at least Mihoyo's gachas. Maybe Persona 5X will be the one to open my wallet. Probably not honestly, as it's easy to just divert my eyes into another game with more meaning and purpose than solely being a slot machine. I would advise those seeking to spend hundreds of hours and hundreds of dollars elsewhere to, let's say, playing an actual video game.

I fucking love Persona 3. But for years on end, I always avoided The Answer. Discussions online would always conclude with The Answer being nothing but just grindy, non-canon filler. An expansion not worth your time. My impressionable 14-year-old self sadly dismissed it entirely because of its reputation and moved on to other entries in the Shin Megami Tensei series. With The Answer returning to Persona 3 Reload as ($35?!) DLC, I finally decided to proceed with my belated playthrough so that I may draw fair comparisons between the original and the remake when the time comes.

It's astounding how the message of this epilogue went over so many people's heads. The Answer is such a bittersweet conclusion to my favorite game of all time and its exploration of the grief felt by the cast after the main game's ending is beautifully told, albeit the player must endure exhausting gameplay in between each impactful scene, derailing the pace a bit. Nevertheless, it's wild how many in the community misunderstood certain plot elements like Yukari's behavior or the true reasoning behind what transpired on the Promised Day. Yukari was so valid here. I don't wish to speak much about it, but I cannot figure out how The Answer mischaracterize any of its party members nor how it "ruins" the message of the main game. If anything, it elevates my feelings of the original and now I loathe myself for putting it off for so long.

Hopefully Reload's interpretation of the Answer can offer more accessibility to those put off by its increased challenge and endless dungeon crawl and its absence of the fucking compendium because seriously that choice is the only thing that really bothered me. On any note, see you in September! Maybe I'll actually jot down my thoughts about Persona 3 Reload as a whole when that time comes.

I declared that I will make September, my birthday month, a month playing important games on my backlog I've been dying to play. Video games I know I will rate highly and greatly enjoy. I was able to pull that off, to some extent, but what a shame this incredible month of mine had to end with a whimper. Sonic Frontiers was my game of the year for 2022. To say I am disappointed in this DLC is a massive understatement.

What the fuck happened at Sonic Team this past year that moved them to make this vile, frustrating content update that convinced me to think less of Sonic Frontiers as a whole. I appreciate the effort to make this last update a challenging experience for all players. I really do! I found most of the trial towers and cyberspace levels to be fun! The Cyberspace levels in particular has me excited for what's to come in Sonic Team's 3D level design. Branching paths and precise platforming to access shortcuts are what I expect a 3D Sonic level to feature. Rumors spread about a remake of Sonic Adventure, and I am confident that Sonic Team is able to pull that off. Sorta. Not really. Not at all actually. In fact, I am very, very worried!

The other 90% of the update fucking reeks. Bullshit trials given by the Kocos on top of Ubisoft towers where falling once just breaks the whole fucking climb where some mechanics restart to help you try again but some others straight up don't, requiring a full save reload so that you're not teetering on the edge of platforms where the slightest miss input can send Sonic flying down towards the ground. Remember that you can Drop Dash? No? Well, you fucking will when you accidentally hold the jump button for too long so when you carefully land on a platform, Sonic just boosts his dumbass straight off. Finally when you reach the top you're either greeted with the most frustrating challenge that'll make you tear the sticks off the controller or a braindead, easy parry trial that you wish appeared more often. Until the game takes away your normal parry and forces you to perfect parry through an entire boss rush with essentially a fucking timer. Perfect parries are garbage and I swear, do not work. Hit detection and animation problems already infested the base game, therefore introducing a perfect parry mechanic right at the end of a whole-ass game where parry timing didn't matter at all is insanity. Who even gives a shit about the other playable characters when you barely have any time with them at all? Hell, all three new characters are able to glide over puzzles making their whole gameplay a snooze-fest. Nothing much to say there. I wish they were playable more often in other Sonic games, that's all I guess. Final boss was pretty cool but still filled with awkward jank.

Highly do not recommend trying this out. Watch the cutscenes on YouTube instead. What a shitter. I'm going to bed.