Its a fairly short adventure game with small puzzles and a decent rhythm mini game, but the story gets fairly deep and it caught me off guard. I very much enjoyed exploring to finish all the achievements by getting collectables and doing small hidden tasks.

A very highly moddable game and you might already know that, but the base game holds up well too. My first playthrough was fully vanilla and I got quite a lot of enjoyment out of it. Modding is definitely not easy, but if you have any kind of experience then you should be able to figure it out with a guide.

It was sort of fun, but it doesn't seem worth the massive disk space and the fact that I had to reinstall the entire game each time for the first few updates because there was an issue causing both my hard drive and ssd to max out usage and make my pc unusable. I may return to it some day, but after that happening im not sure.

This is my absolute favorite rhythm game HOWEVER the Steam release is utter garbage and you should not play it. It was a mediocre launch and quickly became completely abandoned in favor of the Switch release, Wai Wai Party. Play the Switch release or even the Mobile release (Free) for a much better experience.

It was a fairly solid game but it sort of fell of honestly. I haven't played it since it got Reforged though. Charts show that it has definitely declined, but there seem to at least be enough players to get into a match.

If you wish to feel stressed playing a game this is one for you. I very much prefer being a survivor in these kind of games, but after the tutorial and practice matches I found killer to be fairly fun for me as well. I enjoy the fact that you can return to any previous event pass (i think thats the word but ill update it if i got it wrong), and the wide variety of play styles adds a lot.

My very first Pokemon game, and it also happens to be my favorite one too. The only complaint I have is the Safari Zone not featuring the Safari Game, but other than that I have spent many hours shiny hunting, training, doing contests and battles, and trading.

I regret not spending enough time on this game before it shut down, but there was a lot of charm to it. With its chibi style, the most of my enjoyment came from world exploration and performances. Even if the gameplay was supposedly not great, it was definitely a fun and relaxing place to chill.

A very relaxing farming sim game that you can play alone, or preferably with friends. The game is fairly linear and repetitive once you reach a certain point, but if you take it slow there is a lot you can enjoy.

You should know that this game is NOT a rhythm game, and many people usually class it as a "music based platformer". The controls are incredibly simple to learn, just click. However mastering this game takes time and plenty of trial and error. Even if user levels aren't your thing, there is plenty of official content such as main levels, map packs, gauntlets, and more coming in the next update.

An amazing Rouge-like with Bullet Hell aspects and heavy focus on "raid mechanics" inspired by those found in mmo games. There are plenty of play styles and classes, and the game play is engaging. It is a great experience alone or with friends/strangers.

My only big complaint is that the story is extremely lacking and also painfully grindy, requiring you to enter certain zones multiple times and then completing 6 full runs of the game to finish the story. You can enjoy the game to it's fullest without even touching the story, but it makes me disappointed at how it turned out.

The one time purchase for the rest of the game is refreshing to see in a rhythm game world of subscriptions and gacha. However even if you really don't want to buy the whole game you can get new songs from events and take on the Wave Test challenges.

A beautiful looking game that falls short on everything else. It really resonated with me at first, but the plot was confusing and the majority of the puzzles seemed insignificant. There were times I had to reload more than I would have liked to, and sit through varying lengths of unskippable dialogue. I felt somewhat agitated throughout the game, and it occasionally sort of felt like a chore when you can't figure out what is happening.

Despite its age the game holds up well, and it still gets updated every once in a while. Its a bit of a grind to reach endgame, but you can experience the main campaign solo. I personally didnt mind the grind too much, but having more people (or more controllers) speeds leveling up.

Loved it all the way through, a definite play for anyone interested in story-driven RPGs. The combat feels heavily unfinished and underwhelming, and I think the game would have benefited without it.