Games I Dislike That Everybody Else Likes

I'll be honest, I got pretty much nothing out of this. Strips everything Resident Evil 6 brought to the table in terms of style, nuance, personality, grit, and raw enjoyment factor - leaving nothing behind but a barren experience which people tout as a "return to form" for survival horror despite not being scary at all. Lacks both the bombast of later RE installments and the terror/dread of earlier ones, clearly wanting to toe back into its original genre but being too terrified of upsetting seventh-gen shooter addicts to fully commit - leading to a game that's confused on what it wants to be. I mean this is at least the fourth or fifth time they've tried recreating that Resident Evil 4 cabin siege. Like congratulations, you've made this competent... but it's also nothing else. Turning Barry's sections into a Last of Us ripoff actually isn't a terrible move, giving him the most character he's ever had here - but the overall story makes the grievous fault of trying to not only narratively continue whatever the hell Resident Evil 5 had going on, but also give credence to anything in Resident Evil: Revelations' total non-story. If this went out and did its own separate plot it'd be 100 times better, I should never have to hear the word "Terragrigia" ever again. The Kafka stuff works for a franchise about grotesque and indiscriminate bodily transformation but they don't lean into it hard enough, and the "True or False" stuff is just cringey. Even dismissing all that, the graphics are mid for their era and the mechanics are clunky - tell me with a straight face that you think the running feels good in this game. Deeply uninteresting villain, too (her rotten form is pretty dope though). Never thought I'd say this ever, but Raid Mode is actually the best part.

Reviewed on Nov 13, 2023


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