Never expected to cry over a fish. The puzzles were just challenging enough, the graphics are lovely, the sound is calming... for most of the game. Never saw the end coming and loved it even with the feelings.

2018

Strong feelings. Simultaneously hard to face and relieved to feel seen. Short but impactful game.

TRIGGERS ABOUND! Heads up on incredibly grim humor. Do not be deceived by the cute! There are some heavy themes throughout the game. Overall don't regret playing, but not sure I'd replay it even for achievements.

Played Early Access extensively. Getting into full game but may be shelved for the moment. Overall enjoyable. Really appreciate the inclusion of arachnophobia mode.

Peaceful. Cozy. Good to explore and just vibe with. A bit difficult to navigate at times but not overwhelmingly so.

Can't keep up with subscription fee. Otherwise playing was alright. Love the graphics. Community could be hit-or-miss.

Love this game. Full stop. It's silly fun puzzle time with some goofy humor that's right up my alley. Will definitely play again just for fun and to get some more achievements.

Got to get into the playtest and already delighted. Will definitely play full version!

Played up through current content as of Mar 2023. Feels slightly disjointed in some places but overall love the art, characters, and the general plot. Will revisit if new content comes out.

I loved this game. The puzzles were at times challenging but not frustratingly so. The world is beautiful and I wish I was able to know more lore behind it. The build up of plot was well timed and the finish was just as impactful as I think the devs intended it to be. A stunning story of love and loss.

I really enjoyed this game both for the story and exploration elements. The team has done well adding seasonal "events" and making some great customization options for suits. It was fun solo and with friends!
My only real issue involved loading times as sometimes the loading doesn't keep up with your pace of travel and you risk falling into the abyss. But even that was fairly manageable once we realized what the issue was.