Don't get me wrong, I like this game...I just don't love it like the first one. And that is entirely because this game is TOO DAMN LONG! I understand that on the heels of Banjo-Kazooie, the next logical step in the developers' minds would be "Bigger levels, more open world", but it feels like Tooie is open to its own detriment. "Too much of a good thing" and all of that. I hate backtracking in any game I play, especially collectathons. I hate having to go back to a level after learning a new ability. There are so many moving parts in this game, and don't get me wrong, it is ambitious and charming, but it pushed me away from really enjoying it as much as the first game, especially since unlike the first game this was my first playthrough and there was a lot of confusing portions and puzzles. This entire game feels like its populated with levels similar to the the final world of Banjo-Kazooie, Click Clock Woods, which is by far the most tedious level in that game, spread out even longer. That being said, I love it, and I think if you take it slower or don't try to 100% complete it you may honestly find it more enjoyable. Overall not a bad game, just not as well-rounded and enjoyable as Banjo-Kazooie. But then again, are any of us?

Reviewed on Dec 28, 2023


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