7 reviews liked by CounterFlow


Started on my Super NES Mini, then later transferred the save data to my laptop, and finally onto my modded Wii, to be finished using SNES9x. Last time I played, the early game was giving me troubles, but I intend to return to this game soon to see it through to the end.

Doom

2016

Doom

2016

You cant really go wrong with this bad boy, You load in, absolutely obliterate demons with all kinda firepower and some some beast metal in the background. The story carries itself enough that you can easily be intrigued. It's simple and fun.

Making jump L1 was a wild choice and I respect the hell out of it

It's good, I made the mistake of playing this sick and it made me throw up. But it was fun after that

Chicken Little is a movie that is somewhat weird. Most people hate this movie, while some actually like it. I'm pretty sure I'm the only one who thinks this movie is inbetween. For this game. It is just okay. That's it. What I like about the game is Chicken Little's gameplay. I like how he uses his yo-yo for different abilities and attacks. Music in this game is used very well. I also like Abby's gameplay of this game. I do enjoy the actors being brought in to voice the characters in this game like in the movie.

With the baseball cards that you find all over Oaky Oaks, they aren't very good to where in certain ones you need to get hit in order to get them. Another issue I have is where there are so many pointless levels. In the Goosey Loosey chase level, it's where you have to run away from her, but when the level is completed, it acts like nothing had happened. You could cut it out and it effects NOTHING. Another level is where you have to do chores while you have to go to Chicken Little's house. It isn't that the level is hard at all. It's easy, but just very tedious and annoying. My god the Runt's Escape level is the worst level of this game. Awful controls, rage inducing gameplay. What's worse is that this level is FILLER. Everyone teleported to Oaky Oaks safely. So why does this level have to play out?

overall: this game is average as hell. not good or bad.

The story of the Backrooms is often associated with the concept of liminality, which refers to a state of transition or 'in-betweeness.' The idea here is that the Backrooms exists in a liminal space between our world and another realm. Not only is the Backrooms in a liminal space, but it can also only be accessed through various liminal spaces such as service corridors, utility closets, or abandoned buildings. Or, through a transitory state of mind, as the original creepypasta suggests. [1]

For this log, I'd like to talk about the Backrooms and liminality in a more specific sense. In Jungian psychology, liminality is associated with the concept of 'the shadow.' Jung believed that the shadow represented an unconscious part of our mind that we repress or deny. The shadow would often manifest in dreams and myths as a dark, terrifying figure. But it also could be represented by space - a setting, locale, a structure.

The Backrooms can be seen as a manifestation of the Jungian shadow in that sense. An endless maze filled with infinite interconnected rooms or hallways, often with impossible or abstract geometry. An unsettling structure that lies just outside our perception of reality. A setting in the outside of everyday life where unconscious aspects of our psyche manifest.

Jung also believed that the process of individuation, or the integration of the various aspects of the psyche, requires a confrontation with the shadow. This involves facing and integrating the dark, repressed aspects of the psyche in order to achieve a greater sense of wholeness. As a player, escaping from the Backrooms might represent such an 'integration' back into reality. One emerges from the Backrooms a new and self-realized individual.

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[1] "I was about halfway done with filling in my information when I slumped back in my chair. I hadn’t gotten much sleep the night prior, and I was exhausted." (https://www.creepypasta.com/the-backrooms/).