Easily the best soulslike, not actually made by Fromsoft. Has a great atmosphere and art direction that reminds me of a more steampunk version of Bloodborne. The weapon crafting system is well done and provides nearly limitless build creativity. With that said, the combat is far from perfect, the weapon durability system is pointless. Like Sekiro, the game is mainly built around parrying attacks, unlike Sekiro, the parry feels unintuitive and inconsistent, and many enemies lack any kind of pattern or rhythm to their attacks, making the process of figuring out parrying timing more a matter of guessing than anything else. There are also some intense difficulty spikes that can prove frustrating even to Souls veterans, and later levels will just throw a conga line of mini boss enemies at the player to artificially pump up difficulty. Overall, great first attempt, look forward to whatever Neowiz works on next.

Reviewed on Apr 24, 2024


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