Downwell 2015

Log Status

Abandoned

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

3 days

Last played

October 31, 2020

First played

October 31, 2016

Platforms Played

DISPLAY


Fun idea for a platformer/roguelike, but the action isn’t tuned as well as it needs to be. The hitboxes and physics feel slightly off – I can never quite put the guy where I want him, and enemy and projectile behavior feel inconsistent as well. In a game as unforgiving as this, those little issues add up quick.

The two-color look is ambitious and well done, but it can sometimes be hard to track the action when things get hectic, given such limited visual information.

Not quite sure that the rapturous response to this upon release was particularly earned.