I finally finished my first (1st!) game after 20+ hours, so I can now say: This is the most 3-star banger you'll ever play.

This board game is all kinds of broken and it's kinda admirable that they kept the chaos unchanged for 2023.

Dokapon Kingdom is a Hate Machine 👌

Nintendo catches up to the open world trend and still manages to barely scrape by, through its veterancy in great world building and appealing characters. It's definitely a video game.

A neat idea of a more isometric, chibi leaderboard shooter, though also extremely limited in what it achieved. It's fun for a few rounds.

Arcade-style Diablo gameplay with very stimuli heavy visuals. Felt like a coin-op game, in the way that it was reminiscent of that bygone era.

A narrative game, disguised as a poker table, Sunshine Shuffle will take about 3-4 hours to finish. Buggy but cute, whimsical but limited; it really depends how you feel about shootin' some cards while shootin' the shit with critter criminals.

Killer ska soundtrack though. I'd take an entire album of those tracks.

I never expect much from a Game Gear game, considering how awfully designed the handheld itself is, but this is pushing the limits of what a kart racer can be. Aside from the cute art and character personalities, the game's sense of speed - but most of all - nonsensical track design leave much to be desired.

This game doesn't need a meticulous review. If you liked the Nintendo 64, you will love the 2-3 hours that you spent on this collect-a-thon, period.

EA had the best service game, years ahead of anyone else, only to kill it immediately after release. Incredible move.

A surprisingly kinetic, side-scrolling multiplayer shooter that lampoons 80s action tropes. I don't remember much of it, but I do remember having a lot of fun.

A painfully average game, with an enchanting art style and Kirby-like platform gameplay. Unfortunately too short and linear to be otherwise remarkable. The last boss fight is brutal, like nothing else in the game.

Don't pay 800 Euro for a copy of this. Please.

Cute aesthetic action game, but painfully basic and, most of all, repetitive. Feels like a game that was halfway there.

This one-touch game has such a flawless, elegant execution that words fail me to describe its beauty. And, to boot, it made its seamless concept look so easy. It's no wonder that a world of clones have, fruitlessly, tried to replicate its genius.

Five stars; 'nuff said.

I don't know what it is about this game (it's probably the sloshy movement), but I cannot get into this otherwise cutesy and lively last person standing game.

I have tried several times and will keep trying, because I want to be able to enjoy their stylish customization, but I gas out every time, after just a few rounds.

A beautiful, introspective journey that serves as a metaphor for the process of emotions around existence and letting go. The adventure gets broken up by some clever puzzles of varying difficulty, from effortless to tricky. The Last Campfire's biggest asset is its sound design, including the best narration in any game, hands down. A highly recommended experience.