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DeviMetric finished Paranoiak
An absolutely one of a kind French adventure game. The protagonist is dealing with all manner of phobias and complexes, ranging from claustrophobia to a full on inferiority complex, and it's up to you, the player, to help him "fix" himself through various exposure therapies and overdone public stunts.

This poor man will strip down in public, face the ghosts of dead relatives, sleep in the woods in the dead of night, and hug his father for the first time in his life, all to put his woes to bed and move on with his life.

It's a simple and somewhat reductive view of mental health, but with this cartoon simplicity comes waves of comedy and shock that make that simplification worthwhile within the fiction.

Just be warned, I had to learn french for a week to see everything I wanted to see, and even still there's a lot I missed in the big city the protagonist lives in. Translation services will only get you so far.

6 hrs ago


DeviMetric completed Paranoiak

6 hrs ago


DeviMetric finished Ghost Chaser Densei
In the running for most misleading title of all time, but a sturdy beat-em-up power-trip that gives players a massive arsenal of moves that make tossing robots and monsters around a real treat.

Mechanics are the focus here, 100%, with the story and characters reading as cardboard flat across the board and the level designs and music echoing other competitors in the genre with little of their own identity.

3 days ago


3 days ago


3 days ago


3 days ago


3 days ago



DeviMetric finished Oha Suta Dance Dance Revolution GB
Songs are great but that's it. It's basic DDR but without the peripheral that makes it famous. Has two mini-games, one of which serves no purpose and another that you have to play upwards of 100 total levels to unlock the hidden songs and difficulty. It's subpar DDR hidden behind the simplest version of Lunar Lander ever released. Damn shame, because the visual presentation is ADORABLE.

3 days ago



DeviMetric finished Klaymen Gun-Hockey
Slam the X button to shoot the puck back, slam the square button to turn on power-ups that turn the game entirely in your favor in all but the final round. It's plenty stylish, but it has zero substance to make it last. Further evidence that TenNapel has zero juice and that no amount of quirky PSX design can salvage colorful garbage.

4 days ago


4 days ago


DeviMetric finished Ane-san
Biker girl gang pummels their way to dominance, recruiting defeated bosses, buying decorations for their room, and making scary faces at one another in intimidation mini-games. It's heaven on paper, but is marred by a simple one-button control scheme that makes combat either boring or intensely punishing depending on what items you purchase to bolster your stats. But hey, one of the boss fights takes place to a cover of "Holding Out for a Hero" so...

It's also got some incredibly damaging fatphobia in there which has aged like rotten milk, so be aware of that before starting.

9 days ago


DeviMetric completed Ane-san

9 days ago


DeviMetric finished Dead of the Brain
Incredibly strong vibes bogged down by obtuse command expectations. You wanna go into the bloody hallway? Better have clicked on every single item in the precinct five times from ashtray to piece of paper. Like a lot of PC-98 adventure games, it gives you control but forces you through these interaction funnels, meaning you'll spend more time fumbling through clicking anything and everything than playing.

The lightning fast gun and escape sequences are an amazing touch, and graphically the game is DISGUSTING to the perfect degree. I still recommend it, but do so with a warning: Click on EVERYTHING even if you don't think it's important, because if you don't you'll HAVE to later.

9 days ago


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