I'm so disappointed with Weird West in the sense that I was really looking forward to playing this for a long time, and when I finally did, it was so underwhelming. Immersive sims being one of my favourite genres had this in my backlog for a while waiting for a perfect time to play around a time where there are no major releases so I could immerse myself and sync many many hours into this world. The first 6 hours (that being the first 2 chapters) were pure joy. It had almost most of the things I was looking for in an immsim. A sandbox with many intractables, multiple ways to resolve problems and many ways to play. I was willing to forgive the (ironically) unimmersive isometric-ish camera and janky unsatisfying combat for everything else. The first 6 hours was a solid 8/10, but as the game goes on the cracks start to show. By the time I got to chapter 3, my enjoyment was rapidly dropping. All the cities, towns, dungeons etc were copied and pasted and I mean exact carbon copy. You will be going through the "different" dungeons with the exact same layout multiple times. The fact that you also have to switch to a different character and build yourself up all over again really affected the Immersiveness of this game, and just made it really frustrating. It also limited the way you could play since you were forced to use whatever special characteristics each character had. The story is straight up uninteresting and becomes a slog due to the fact that there's no voice acting in a dialogue heavy game. Towards the last 10 hours of the game I was just beelining it to the end. And the ending just left an awful taste in my mouth. F I'm trusting these devs to learn their lessons from Weird West and make something great in the future. There was a lot of potential here.

Reviewed on Jan 16, 2024


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