Honestly, Sega can just put this franchise out of it's misery with this wet fart of a video game to focus on milking Yakuza and it's probably for the better. I'm perfectly okay with just playing Sonic Mania for the rest of my life. Why do we keep on parading Sonic Team for these games? A developer who has shown entry after entry to have failed to learn their past mistakes? They have only become more uninspired with each title. Each and every Sonic fan who buys these titles are at this point being robbed of their hard earned money.

Inevitably though, Sega is probably going to contract Sonic Team to do a Sonic Adventure remake due to the high demand for it and Sonic Team will probably advertise the thing as a "return to the series roots." Like a former 80 year old college basketball star going to his neighborhood court to shoot hoops again to relive his past glory, when in reality he's just going to hurt himself doing so and the kids on the playground will probably point and laugh at him. That's Sonic Team for you. A worn out developer that's mocked for their outdated game design methods, and I will definitely be there when that remake comes out and turns out, unshockingly, to be a disaster.

Maybe having a Star Fox like progression system that makes you replay the game from scratch to get different endings wouldn't have been so bad if they didn't keep Sonic Heroes godawful control and handling, terrible level design and added braindead shooting mechanics to the game, and to justify them, the game makes you shoot at numerous enemies throughout the levels to progress, similar to Sonic 3D Blast, and just like that game, it's also just as unfun here. So the fact Sonic Team wanted you to experience this embarrassing edge lord story for the ages of 10 and up 10 times to get a "true ending" just adds to the suffering. No thanks.

Next Level Games had the difficult task of doing the impossible: making an actual good soccer game. But luckily this game pwns so they did it.

Childhood Trauma by Level Design

Breath of the wild but with anime girls with hilariously bad jiggle physics to sell gacha is exactly what you think it would play like.

Sonic 3 and Knuckles was my favorite Genesis game before I played Treasure's Alien Soldier and for good reason. Sonic Team did a rare thing here and actually learned the lessons from the development of Sonic 1, 2, and CD and gave us the most consistently fun 2D Sonic game. I think the game can trip up in areas such as Sandopolis zone, but overall it's easy to return to this game and have a good time where I don't revisit the other classic Sonics nearly as much, or even the 3D sonic games to be honest.

I dunno how a pokemon game managed to bore me out of my mind but somehow Pokemon Company managed to do it.

It really does feel like the team who developed this game didn't give a single rats ass about the original in any way. Totally embarrassing.

If this version of the game had uncompressed audio Persona 3 may actually be one of the best JRPGs ever made but it kinda already is so either version is still a win in my books.

I don't prefer this game to Dark Souls 1 by a longshot, as that's the more tightly designed and coherent game, but what this game has though is the most anime for no reason.

This game's PC port is abysmal. DX which was already considered an inferior remaster to the original was ported over n over to console after console like a worn out crack whore and it makes the PC release an unplayable mess. Just play it with DCFix and maybe you'll have fun with it. I already think a good 80% of this game is just filler bullshit, but the Sonic levels are genuinely good. Just don't play this version.