This review contains spoilers

I have a few minor gripes with this game here and there (for example, why can't I make time go by faster in my ship? Why does it have to be at a campfire? Why didn't I get the option to instantly restart the time loop via my pause menu until I talked to Gabbro a second time, with no indication I should do so for this important QOL feature?), and as a result have marked it down very slightly on my personal scale, but what I can say, is that this game is an extremely special game that does what it specializes in extremely well, with virtually no other games even coming close. Think of it as a metroidvania but the only "powerup" you'll need is knowledge to solve future physics and time based "puzzles." It's a pure exploration game that really encourages you to figure out solutions with your own will and knowledge, and as a result, very few (if any) games can actually match up to the satisfaction you get from progressing further into the game. Hopefully this gets marked down as a staple of the 2010s, for as much positive press as this game got, it really does deserve to be remembered as a hallmark of video game design and one of the best video games of all time.

Reviewed on Nov 17, 2021


2 Comments


Of all the reviews I’ve read, this is the closest I’ve seen one come to really describing what makes it special without spoiling it. Well done.

1 year ago

Thank you! Honestly, I think if I wrote the review now, I'd go into a lot more detail regarding the mechanics and mood, as I actually don't think I did the game enough justice. But I'm glad you got something out of this regardless!